2 references to PS_2_0_FLOAT_REGISTER_LIMIT
PresentationCore (2)
System\Windows\Media\Effects\ShaderEffect.cs (2)
222
for (int i =
PS_2_0_FLOAT_REGISTER_LIMIT
; i < _floatRegisters.Count; i++)
368
int registerMax =
PS_2_0_FLOAT_REGISTER_LIMIT
;