5 writes to _areKeyTimesValid
PresentationCore (5)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (5)
54
_areKeyTimesValid
= true;
106
_areKeyTimesValid
= false;
174
_areKeyTimesValid
= sourceAnimation._areKeyTimesValid;
703
_areKeyTimesValid
= true;
899
_areKeyTimesValid
= true;
7 references to _areKeyTimesValid
PresentationCore (7)
System\Windows\Media\Animation\Generated\Vector3DAnimationUsingKeyFrames.cs (7)
93
if (canFreeze & !
_areKeyTimesValid
)
174
_areKeyTimesValid = sourceAnimation.
_areKeyTimesValid
;
176
if (
_areKeyTimesValid
337
if (!
_areKeyTimesValid
)
634
Debug.Assert(
_areKeyTimesValid
, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue");
641
Debug.Assert(
_areKeyTimesValid
, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame");
691
Debug.Assert(!
_areKeyTimesValid
, "KeyFrameVector3DAnimaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");