1 write to Expansion
PresentationCore (1)
System\Windows\Input\ManipulationDelta.cs (1)
23
Expansion
= expansion;
2 references to Expansion
PresentationCore (2)
System\Windows\Input\ManipulationLogic.cs (2)
174
new Vector(delta.ExpansionX + add.
Expansion
.X, delta.ExpansionY + add.
Expansion
.Y));