10 writes to _collection
PresentationCore (10)
System\Windows\Media3D\Generated\MaterialCollection.cs (10)
96_collection = new FrugalStructList<Material>(_collection.Capacity); 622_collection = new FrugalStructList<Material>(count); 644_collection = new FrugalStructList<Material>(count); 666_collection = new FrugalStructList<Material>(count); 688_collection = new FrugalStructList<Material>(count); 918_collection = new FrugalStructList<Material>(); 927_collection = new FrugalStructList<Material>(capacity); 948_collection = new FrugalStructList<Material>(icollectionOfT); 956_collection = new FrugalStructList<Material>(icollection); 960_collection = new FrugalStructList<Material>();
39 references to _collection
PresentationCore (39)
System\Windows\Media3D\Generated\MaterialCollection.cs (39)
95FrugalStructList<Material> oldCollection = _collection; 96_collection = new FrugalStructList<Material>(_collection.Capacity); 119return _collection.Contains(value); 129return _collection.IndexOf(value); 146_collection.Insert(index, value); 173Material oldValue = _collection[index]; 177_collection.RemoveAt(index); 217Material oldValue = _collection[ index ]; 221_collection.RemoveAt(index); 241return _collection[index]; 252if (!Object.ReferenceEquals(_collection[ index ], value)) 255Material oldValue = _collection[ index ]; 258_collection[ index ] = value; 282return _collection.Count; 299ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 301_collection.CopyTo(array, index); 409ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 420int count = _collection.Count; 423array.SetValue(_collection[i], index + i); 486return _collection[i]; 499DependencyObject inheritanceChild = _collection[i]; 548index = _collection.Add(newValue); 620int count = sourceMaterialCollection._collection.Count; 626Material newValue = (Material) sourceMaterialCollection._collection[i].Clone(); 628_collection.Add(newValue); 642int count = sourceMaterialCollection._collection.Count; 648Material newValue = (Material) sourceMaterialCollection._collection[i].CloneCurrentValue(); 650_collection.Add(newValue); 664int count = sourceMaterialCollection._collection.Count; 670Material newValue = (Material) sourceMaterialCollection._collection[i].GetAsFrozen(); 672_collection.Add(newValue); 686int count = sourceMaterialCollection._collection.Count; 692Material newValue = (Material) sourceMaterialCollection._collection[i].GetCurrentValueAsFrozen(); 694_collection.Add(newValue); 706int count = _collection.Count; 709canFreeze &= Freezable.Freeze(_collection[i], isChecking); 818if (_index > -2 && _index < _list._collection.Count - 1) 820_current = _list._collection[++_index]; 970_collection.Add(newValue);