10 writes to _collection
PresentationCore (10)
System\Windows\Media3D\Generated\MaterialCollection.cs (10)
95
_collection
= new FrugalStructList<Material>(_collection.Capacity);
621
_collection
= new FrugalStructList<Material>(count);
643
_collection
= new FrugalStructList<Material>(count);
665
_collection
= new FrugalStructList<Material>(count);
687
_collection
= new FrugalStructList<Material>(count);
917
_collection
= new FrugalStructList<Material>();
926
_collection
= new FrugalStructList<Material>(capacity);
947
_collection
= new FrugalStructList<Material>(icollectionOfT);
955
_collection
= new FrugalStructList<Material>(icollection);
959
_collection
= new FrugalStructList<Material>();
39 references to _collection
PresentationCore (39)
System\Windows\Media3D\Generated\MaterialCollection.cs (39)
94
FrugalStructList<Material> oldCollection =
_collection
;
95
_collection = new FrugalStructList<Material>(
_collection
.Capacity);
118
return
_collection
.Contains(value);
128
return
_collection
.IndexOf(value);
145
_collection
.Insert(index, value);
172
Material oldValue =
_collection
[index];
176
_collection
.RemoveAt(index);
216
Material oldValue =
_collection
[ index ];
220
_collection
.RemoveAt(index);
240
return
_collection
[index];
251
if (!Object.ReferenceEquals(
_collection
[ index ], value))
254
Material oldValue =
_collection
[ index ];
257
_collection
[ index ] = value;
281
return
_collection
.Count;
298
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
300
_collection
.CopyTo(array, index);
408
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
419
int count =
_collection
.Count;
422
array.SetValue(
_collection
[i], index + i);
485
return
_collection
[i];
498
DependencyObject inheritanceChild =
_collection
[i];
547
index =
_collection
.Add(newValue);
619
int count = sourceMaterialCollection.
_collection
.Count;
625
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].Clone();
627
_collection
.Add(newValue);
641
int count = sourceMaterialCollection.
_collection
.Count;
647
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].CloneCurrentValue();
649
_collection
.Add(newValue);
663
int count = sourceMaterialCollection.
_collection
.Count;
669
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].GetAsFrozen();
671
_collection
.Add(newValue);
685
int count = sourceMaterialCollection.
_collection
.Count;
691
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].GetCurrentValueAsFrozen();
693
_collection
.Add(newValue);
705
int count =
_collection
.Count;
708
canFreeze &= Freezable.Freeze(
_collection
[i], isChecking);
817
if (_index > -2 && _index < _list.
_collection
.Count - 1)
819
_current = _list.
_collection
[++_index];
969
_collection
.Add(newValue);