10 writes to _collection
PresentationCore (10)
System\Windows\Media3D\Generated\MaterialCollection.cs (10)
96
_collection
= new FrugalStructList<Material>(_collection.Capacity);
622
_collection
= new FrugalStructList<Material>(count);
644
_collection
= new FrugalStructList<Material>(count);
666
_collection
= new FrugalStructList<Material>(count);
688
_collection
= new FrugalStructList<Material>(count);
918
_collection
= new FrugalStructList<Material>();
927
_collection
= new FrugalStructList<Material>(capacity);
948
_collection
= new FrugalStructList<Material>(icollectionOfT);
956
_collection
= new FrugalStructList<Material>(icollection);
960
_collection
= new FrugalStructList<Material>();
39 references to _collection
PresentationCore (39)
System\Windows\Media3D\Generated\MaterialCollection.cs (39)
95
FrugalStructList<Material> oldCollection =
_collection
;
96
_collection = new FrugalStructList<Material>(
_collection
.Capacity);
119
return
_collection
.Contains(value);
129
return
_collection
.IndexOf(value);
146
_collection
.Insert(index, value);
173
Material oldValue =
_collection
[index];
177
_collection
.RemoveAt(index);
217
Material oldValue =
_collection
[ index ];
221
_collection
.RemoveAt(index);
241
return
_collection
[index];
252
if (!Object.ReferenceEquals(
_collection
[ index ], value))
255
Material oldValue =
_collection
[ index ];
258
_collection
[ index ] = value;
282
return
_collection
.Count;
299
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
301
_collection
.CopyTo(array, index);
409
ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length -
_collection
.Count);
420
int count =
_collection
.Count;
423
array.SetValue(
_collection
[i], index + i);
486
return
_collection
[i];
499
DependencyObject inheritanceChild =
_collection
[i];
548
index =
_collection
.Add(newValue);
620
int count = sourceMaterialCollection.
_collection
.Count;
626
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].Clone();
628
_collection
.Add(newValue);
642
int count = sourceMaterialCollection.
_collection
.Count;
648
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].CloneCurrentValue();
650
_collection
.Add(newValue);
664
int count = sourceMaterialCollection.
_collection
.Count;
670
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].GetAsFrozen();
672
_collection
.Add(newValue);
686
int count = sourceMaterialCollection.
_collection
.Count;
692
Material newValue = (Material) sourceMaterialCollection.
_collection
[i].GetCurrentValueAsFrozen();
694
_collection
.Add(newValue);
706
int count =
_collection
.Count;
709
canFreeze &= Freezable.Freeze(
_collection
[i], isChecking);
818
if (_index > -2 && _index < _list.
_collection
.Count - 1)
820
_current = _list.
_collection
[++_index];
970
_collection
.Add(newValue);