10 writes to _collection
PresentationCore (10)
System\Windows\Media3D\Generated\MaterialCollection.cs (10)
112_collection = new FrugalStructList<Material>(_collection.Capacity); 637_collection = new FrugalStructList<Material>(count); 658_collection = new FrugalStructList<Material>(count); 679_collection = new FrugalStructList<Material>(count); 700_collection = new FrugalStructList<Material>(count); 928_collection = new FrugalStructList<Material>(); 937_collection = new FrugalStructList<Material>(capacity); 958_collection = new FrugalStructList<Material>(icollectionOfT); 966_collection = new FrugalStructList<Material>(icollection); 970_collection = new FrugalStructList<Material>();
39 references to _collection
PresentationCore (39)
System\Windows\Media3D\Generated\MaterialCollection.cs (39)
111FrugalStructList<Material> oldCollection = _collection; 112_collection = new FrugalStructList<Material>(_collection.Capacity); 135return _collection.Contains(value); 145return _collection.IndexOf(value); 162_collection.Insert(index, value); 189Material oldValue = _collection[index]; 193_collection.RemoveAt(index); 233Material oldValue = _collection[ index ]; 237_collection.RemoveAt(index); 257return _collection[index]; 268if (!Object.ReferenceEquals(_collection[ index ], value)) 270Material oldValue = _collection[ index ]; 273_collection[ index ] = value; 297return _collection.Count; 314ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 316_collection.CopyTo(array, index); 424ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 435int count = _collection.Count; 438array.SetValue(_collection[i], index + i); 501return _collection[i]; 514DependencyObject inheritanceChild = _collection[i]; 563index = _collection.Add(newValue); 635int count = sourceMaterialCollection._collection.Count; 641Material newValue = (Material) sourceMaterialCollection._collection[i].Clone(); 643_collection.Add(newValue); 656int count = sourceMaterialCollection._collection.Count; 662Material newValue = (Material) sourceMaterialCollection._collection[i].CloneCurrentValue(); 664_collection.Add(newValue); 677int count = sourceMaterialCollection._collection.Count; 683Material newValue = (Material) sourceMaterialCollection._collection[i].GetAsFrozen(); 685_collection.Add(newValue); 698int count = sourceMaterialCollection._collection.Count; 704Material newValue = (Material) sourceMaterialCollection._collection[i].GetCurrentValueAsFrozen(); 706_collection.Add(newValue); 717int count = _collection.Count; 720canFreeze &= Freezable.Freeze(_collection[i], isChecking); 828if (_index > -2 && _index < _list._collection.Count - 1) 830_current = _list._collection[++_index]; 980_collection.Add(newValue);