10 writes to _collection
PresentationCore (10)
System\Windows\Media3D\Generated\MaterialCollection.cs (10)
95_collection = new FrugalStructList<Material>(_collection.Capacity); 621_collection = new FrugalStructList<Material>(count); 643_collection = new FrugalStructList<Material>(count); 665_collection = new FrugalStructList<Material>(count); 687_collection = new FrugalStructList<Material>(count); 917_collection = new FrugalStructList<Material>(); 926_collection = new FrugalStructList<Material>(capacity); 947_collection = new FrugalStructList<Material>(icollectionOfT); 955_collection = new FrugalStructList<Material>(icollection); 959_collection = new FrugalStructList<Material>();
39 references to _collection
PresentationCore (39)
System\Windows\Media3D\Generated\MaterialCollection.cs (39)
94FrugalStructList<Material> oldCollection = _collection; 95_collection = new FrugalStructList<Material>(_collection.Capacity); 118return _collection.Contains(value); 128return _collection.IndexOf(value); 145_collection.Insert(index, value); 172Material oldValue = _collection[index]; 176_collection.RemoveAt(index); 216Material oldValue = _collection[ index ]; 220_collection.RemoveAt(index); 240return _collection[index]; 251if (!Object.ReferenceEquals(_collection[ index ], value)) 254Material oldValue = _collection[ index ]; 257_collection[ index ] = value; 281return _collection.Count; 298ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 300_collection.CopyTo(array, index); 408ArgumentOutOfRangeException.ThrowIfGreaterThan(index, array.Length - _collection.Count); 419int count = _collection.Count; 422array.SetValue(_collection[i], index + i); 485return _collection[i]; 498DependencyObject inheritanceChild = _collection[i]; 547index = _collection.Add(newValue); 619int count = sourceMaterialCollection._collection.Count; 625Material newValue = (Material) sourceMaterialCollection._collection[i].Clone(); 627_collection.Add(newValue); 641int count = sourceMaterialCollection._collection.Count; 647Material newValue = (Material) sourceMaterialCollection._collection[i].CloneCurrentValue(); 649_collection.Add(newValue); 663int count = sourceMaterialCollection._collection.Count; 669Material newValue = (Material) sourceMaterialCollection._collection[i].GetAsFrozen(); 671_collection.Add(newValue); 685int count = sourceMaterialCollection._collection.Count; 691Material newValue = (Material) sourceMaterialCollection._collection[i].GetCurrentValueAsFrozen(); 693_collection.Add(newValue); 705int count = _collection.Count; 708canFreeze &= Freezable.Freeze(_collection[i], isChecking); 817if (_index > -2 && _index < _list._collection.Count - 1) 819_current = _list._collection[++_index]; 969_collection.Add(newValue);