1 write to _synchronizedInputPattern
PresentationCore (1)
System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (1)
130
_synchronizedInputPattern
= new SynchronizedInputAdaptor(_owner);
2 references to _synchronizedInputPattern
PresentationCore (2)
System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (2)
129
if (
_synchronizedInputPattern
== null)
131
return
_synchronizedInputPattern
;