1 write to _synchronizedInputPattern
PresentationCore (1)
System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (1)
130_synchronizedInputPattern = new SynchronizedInputAdaptor(_owner);
2 references to _synchronizedInputPattern
PresentationCore (2)
System\Windows\Automation\Peers\UIElement3DAutomationPeer.cs (2)
129if (_synchronizedInputPattern == null) 131return _synchronizedInputPattern;