4 writes to _containsNullPoint
PresentationCore (4)
System\Windows\Media\Animation\TimeIntervalCollection.cs (4)
108_containsNullPoint = containsNullPoint; 230_containsNullPoint = false; 370_containsNullPoint = true; 1223projection._containsNullPoint = nullPoint; // Ensure we have the null point properly set
3 references to _containsNullPoint
PresentationCore (3)
System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
1169bool nullPoint = _containsNullPoint // Start by projecting the null point directly, then check whether we fall anywhere outside of the active and fill period 2174return (_count == 0 && !_containsNullPoint); 2270return _containsNullPoint ^ _invertCollection;