1 write to IsFrontBufferAvailablePropertyKey
PresentationCore (1)
System\Windows\InterOp\D3DImage.cs (1)
32IsFrontBufferAvailablePropertyKey =
2 references to IsFrontBufferAvailablePropertyKey
PresentationCore (2)
System\Windows\InterOp\D3DImage.cs (2)
43IsFrontBufferAvailableProperty = IsFrontBufferAvailablePropertyKey.DependencyProperty; 741SetValue(IsFrontBufferAvailablePropertyKey, isFrontBufferAvailable);