3 writes to _shaderBytecode
PresentationCore (3)
System\Windows\Media\Effects\PixelShader.cs (3)
110
_shaderBytecode
= null;
127
_shaderBytecode
= new byte[len];
263
_shaderBytecode
= destinationBytecode;
8 references to _shaderBytecode
PresentationCore (8)
System\Windows\Media\Effects\PixelShader.cs (8)
128
int lengthRead = br.Read(
_shaderBytecode
, 0, (int)len);
134
if (
_shaderBytecode
!= null &&
_shaderBytecode
.Length > 3)
136
ShaderMajorVersion =
_shaderBytecode
[1];
137
ShaderMinorVersion =
_shaderBytecode
[0];
176
data.PixelShaderBytecodeSize = (uint)(
_shaderBytecode
?.Length ?? 0);
189
fixed (byte *pPixelShaderBytecode =
_shaderBytecode
)
254
byte[] sourceBytecode = shader.
_shaderBytecode
;