3 writes to _shaderBytecode
PresentationCore (3)
System\Windows\Media\Effects\PixelShader.cs (3)
110_shaderBytecode = null; 127_shaderBytecode = new byte[len]; 263_shaderBytecode = destinationBytecode;
8 references to _shaderBytecode
PresentationCore (8)
System\Windows\Media\Effects\PixelShader.cs (8)
128int lengthRead = br.Read(_shaderBytecode, 0, (int)len); 134if (_shaderBytecode != null && _shaderBytecode.Length > 3) 136ShaderMajorVersion = _shaderBytecode[1]; 137ShaderMinorVersion = _shaderBytecode[0]; 176data.PixelShaderBytecodeSize = (uint)(_shaderBytecode?.Length ?? 0); 189fixed (byte *pPixelShaderBytecode = _shaderBytecode) 254byte[] sourceBytecode = shader._shaderBytecode;