3 writes to _shaderBytecode
PresentationCore (3)
System\Windows\Media\Effects\PixelShader.cs (3)
136_shaderBytecode = null; 153_shaderBytecode = new byte[len]; 289_shaderBytecode = destinationBytecode;
8 references to _shaderBytecode
PresentationCore (8)
System\Windows\Media\Effects\PixelShader.cs (8)
154int lengthRead = br.Read(_shaderBytecode, 0, (int)len); 160if (_shaderBytecode != null && _shaderBytecode.Length > 3) 162ShaderMajorVersion = _shaderBytecode[1]; 163ShaderMinorVersion = _shaderBytecode[0]; 202data.PixelShaderBytecodeSize = (uint)(_shaderBytecode?.Length ?? 0); 215fixed (byte *pPixelShaderBytecode = _shaderBytecode) 280byte[] sourceBytecode = shader._shaderBytecode;