1 write to ShaderSamplerRegistrationInfoSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
590data.ShaderSamplerRegistrationInfoSize = (uint)(2 * sizeof(uint) * _samplerCount); // 2 pieces of data per sampler.
1 reference to ShaderSamplerRegistrationInfoSize
PresentationCore (1)
System\Windows\Media\Effects\ShaderEffect.cs (1)
602data.ShaderSamplerRegistrationInfoSize +