2 writes to _worldTransformation
PresentationCore (2)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (2)
145_worldTransformation = M3DUtil.GetWorldTransformationMatrix(visual3D); 1320_worldTransformation = transform._worldTransformation;
3 references to _worldTransformation
PresentationCore (3)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (3)
191rayHitTestParameters.PushVisualTransform(new MatrixTransform3D(_worldTransformation)); 286Matrix3D cameraToObjectTransform = _worldTransformation * _camera.GetViewMatrix(); 1320_worldTransformation = transform._worldTransformation;