2 writes to _worldTransformation
PresentationCore (2)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (2)
125_worldTransformation = M3DUtil.GetWorldTransformationMatrix(visual3D); 1300_worldTransformation = transform._worldTransformation;
3 references to _worldTransformation
PresentationCore (3)
MS\Internal\Media3D\GeneralTransform2DTo3DTo2D.cs (3)
171rayHitTestParameters.PushVisualTransform(new MatrixTransform3D(_worldTransformation)); 266Matrix3D cameraToObjectTransform = _worldTransformation * _camera.GetViewMatrix(); 1300_worldTransformation = transform._worldTransformation;