8 writes to _m44
PresentationCore (8)
System\Windows\Media3D\Matrix3D.cs (8)
92
_m44
= m44;
354
_m44
+= _m14 * csx + _m24 * csy + _m34 * csz;
405
_m44
+= _m14 * offset.X + _m24 * offset.Y + _m34 * offset.Z;
1013
_m44
= value;
1036
_m44
= 1.0;
1048
_m44
= 1.0;
1061
_m11 = _m22 = _m33 =
_m44
= 1.0;
1354
_m44
= z33 * rcp;
31 references to _m44
PresentationCore (31)
System\Windows\Media3D\Generated\Matrix3D.cs (1)
381
_m44
);
System\Windows\Media3D\Matrix3D.cs (30)
146
_offsetX == 0.0 && _offsetY == 0.0 && _offsetZ == 0.0 &&
_m44
== 1.0)
323
tmp =
_m44
* center.X;
325
tmp =
_m44
* center.Y;
327
tmp =
_m44
* center.Z;
386
_offsetX +=
_m44
* offset.X; _offsetY +=
_m44
* offset.Y; _offsetZ +=
_m44
* offset.Z;
442
matrix1._m13 * matrix2._m34 + matrix1._m14 * matrix2.
_m44
,
450
matrix1._m23 * matrix2._m34 + matrix1._m24 * matrix2.
_m44
,
458
matrix1._m33 * matrix2._m34 + matrix1._m34 * matrix2.
_m44
,
460
matrix1._offsetZ * matrix2._m31 + matrix1.
_m44
* matrix2._offsetX,
462
matrix1._offsetZ * matrix2._m32 + matrix1.
_m44
* matrix2._offsetY,
464
matrix1._offsetZ * matrix2._m33 + matrix1.
_m44
* matrix2._offsetZ,
466
matrix1._offsetZ * matrix2._m34 + matrix1.
_m44
* matrix2.
_m44
);
583
(_m14 == 0.0 && _m24 == 0.0 && _m34 == 0.0 &&
_m44
== 1.0));
614
double y03 = _m13 *
_m44
- _offsetZ * _m14;
616
double y13 = _m23 *
_m44
- _offsetZ * _m24;
617
double y23 = _m33 *
_m44
- _offsetZ * _m34;
1003
return
_m44
;
1134
double w = x*_m14 + y*_m24 + z*_m34 +
_m44
;
1159
point.W = x*_m14 + y*_m24 + z*_m34 + w*
_m44
;
1283
double y03 = _m13 *
_m44
- _offsetZ * _m14;
1285
double y13 = _m23 *
_m44
- _offsetZ * _m24;
1286
double y23 = _m33 *
_m44
- _offsetZ * _m34;
1329
double z22 = _m14 * y13 - _m24 * y03 +
_m44
* y01;
1330
double z12 = _m34 * y03 -
_m44
* y02 - _m14 * y23;
1331
double z02 = _m24 * y23 - _m34 * y13 +
_m44
* y12;
1400
(_offsetX == 0.0) && (_offsetY == 0.0) && (_offsetZ == 0.0) && (
_m44
== 0.0 ||
_m44
== 1.0)),