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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// Description: Miscellaneous utility functions for font handling code.
//
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.IO.Packaging;
using System.Runtime.InteropServices;
using System.Windows.Markup; // for XmlLanguage
using System.Windows.Navigation;
using MS.Win32;
using MS.Internal.PresentationCore;
using Microsoft.Win32.SafeHandles;
// Since we disable PreSharp warnings in this file, we first need to disable warnings about unknown message numbers and unknown pragmas.
#pragma warning disable 1634, 1691
namespace MS.Internal.FontCache
{
/// <summary>
/// CheckedPointer is used to reference a fixed size memory block.
/// The purpose of the class is to protect the memory block from overruns.
/// ArgumentOutOfRangeException is thrown when an overrun is detected.
/// </summary>
internal struct CheckedPointer
{
internal unsafe CheckedPointer(void * pointer, int size)
{
_pointer = pointer;
_size = size;
}
internal CheckedPointer(UnmanagedMemoryStream stream)
{
Debug.Assert(stream.Position == 0);
unsafe { _pointer = stream.PositionPointer; }
long length = stream.Length;
ArgumentOutOfRangeException.ThrowIfNegative(length);
ArgumentOutOfRangeException.ThrowIfGreaterThan(length, int.MaxValue);
_size = (int)length;
}
internal bool IsNull
{
get
{
unsafe
{
return (_pointer == null);
}
}
}
internal int Size
{
get
{
return _size;
}
}
internal byte[] ToArray()
{
byte[] b = new byte[_size];
unsafe
{
if (_pointer == null)
throw new ArgumentOutOfRangeException();
Marshal.Copy((IntPtr)_pointer, b, 0, Size);
}
return b;
}
internal void CopyTo(CheckedPointer dest)
{
unsafe
{
if (_pointer == null)
throw new ArgumentOutOfRangeException();
byte* s = (byte*)_pointer;
byte * d = (byte *)dest.Probe(0, _size);
for (int i = 0; i < _size; ++i)
{
d[i] = s[i];
}
}
}
// Returns the offset of the given pointer within this mapping,
// with a bounds check. The returned offset may be equal to the size,
// but not greater. Throws ArgumentOutOfRangeException if pointer
// is not within the bounds of the mapping.
internal unsafe int OffsetOf(void * pointer)
{
long offset = (byte*)pointer - (byte*)_pointer;
if (offset < 0 || offset > _size || _pointer == null || pointer == null)
throw new ArgumentOutOfRangeException();
return (int)offset;//no truncation possible since _size is an int
}
// Returns the offset of the given pointer within this mapping,
// with a bounds check. The returned offset may be equal to the size,
// but not greater. Throws ArgumentOutOfRangeException if pointer
// is not within the bounds of the mapping.
internal int OffsetOf(CheckedPointer pointer)
{
unsafe
{
return OffsetOf(pointer._pointer);
}
}
public static CheckedPointer operator+(CheckedPointer rhs, int offset)
{
// In future I'll just use checked context. That'll require modifying callers to expect integer overflow exceptions.
unsafe
{
if (offset < 0 || offset > rhs._size || rhs._pointer == null)
throw new ArgumentOutOfRangeException();
rhs._pointer = (byte*)rhs._pointer + offset;
}
rhs._size -= offset;
return rhs;
}
internal unsafe void * Probe(int offset, int length)
{
if (_pointer == null || offset < 0 || offset > _size || offset + length > _size || offset + length < 0)
throw new ArgumentOutOfRangeException();
return (byte *)_pointer + offset;
}
/// <summary>
/// Same as Probe, but returns a CheckedPointer instead of an unsafe pointer
/// </summary>
/// <param name="offset"></param>
/// <param name="length"></param>
/// <returns></returns>
internal CheckedPointer CheckedProbe(int offset, int length)
{
unsafe
{
if (_pointer == null || offset < 0 || offset > _size || offset + length > _size || offset + length < 0)
throw new ArgumentOutOfRangeException();
return new CheckedPointer((byte*)_pointer + offset, length);
}
}
///<summary>Changes the buffer size of this CheckedPointer object. Used when memory block is resizable,
///like in a file mapping.</summary>
internal void SetSize(int newSize)
{
_size = newSize;
}
internal bool PointerEquals(CheckedPointer pointer)
{
unsafe
{
return _pointer == pointer._pointer;
}
}
internal void WriteBool(bool value)
{
unsafe
{
*(bool*)this.Probe(0, sizeof(bool)) = value;
}
}
internal bool ReadBool()
{
unsafe
{
return *(bool*)this.Probe(0, sizeof(bool));
}
}
private unsafe void * _pointer;
private int _size;
}
/// <summary>
/// HashFn is a port of predefined hash functions from LKRHash
/// </summary>
internal static class HashFn
{
// Small prime number used as a multiplier in the supplied hash functions
private const int HASH_MULTIPLIER = 101;
internal static int HashMultiply(int hash)
{
return hash * HASH_MULTIPLIER;
}
/// <summary>
/// Distributes accumulated hash value across a range.
/// Should be called just before returning hash code from a hash function.
/// </summary>
/// <param name="hash">Hash value</param>
/// <returns>Scrambed hash value</returns>
internal static int HashScramble(int hash)
{
// Here are 10 primes slightly greater than 10^9
// 1000000007, 1000000009, 1000000021, 1000000033, 1000000087,
// 1000000093, 1000000097, 1000000103, 1000000123, 1000000181.
// default value for "scrambling constant"
const int RANDOM_CONSTANT = 314159269;
// large prime number, also used for scrambling
const uint RANDOM_PRIME = 1000000007;
// we must cast to uint and back to int to correspond to current C++ behavior for operator%
// since we have a matching hash function in native code
uint a = (uint)(RANDOM_CONSTANT * hash);
int b = (int)(a % RANDOM_PRIME);
return b;
}
/// <summary>
/// Computes a hash code for a block of memory.
/// One should not forget to call HashScramble before returning the final hash code value to the client.
/// </summary>
/// <param name="pv">Pointer to a block of memory</param>
/// <param name="numBytes">Size of the memory block in bytes</param>
/// <param name="hash">Previous hash code to combine with</param>
/// <returns>Hash code</returns>
internal unsafe static int HashMemory(void * pv, int numBytes, int hash)
{
byte * pb = (byte*)pv;
while (numBytes-- > 0)
{
hash = HashMultiply(hash) + *pb;
++pb;
}
return hash;
}
internal static int HashString(string s, int hash)
{
foreach (char c in s)
{
hash = HashMultiply(hash) + (ushort)c;
}
return hash;
}
}
/// <summary>
/// Utility functions for interaction with font cache service
/// </summary>
internal static class Util
{
internal const int nullOffset = -1;
internal static string CompositeFontExtension
{
get
{
return SupportedExtensions[0];
}
}
private static readonly string[] SupportedExtensions = new string[]
{
// .COMPOSITEFONT must remain the first entry in this array
// because IsSupportedFontExtension and IsCompositeFont relies on this.
".COMPOSITEFONT",
".OTF",
".TTC",
".TTF",
".TTE"
};
private static readonly char[] InvalidFileNameChars = Path.GetInvalidFileNameChars();
internal const UriComponents UriWithoutFragment = UriComponents.AbsoluteUri & ~UriComponents.Fragment;
private const string WinDir = "windir";
private const string EmptyFontFamilyReference = "#";
private const string EmptyCanonicalName = "";
private static readonly object _dpiLock = new object();
private static int _dpi;
private static bool _dpiInitialized = false;
static Util()
{
string s = Environment.GetEnvironmentVariable(WinDir) + @"\Fonts\";
_windowsFontsLocalPath = s.ToUpperInvariant();
_windowsFontsUriObject = new Uri(_windowsFontsLocalPath, UriKind.Absolute);
// Characters that have reserved meanings (e.g., '%', '#', '/', etc.) remain escaped in the
// string, but all others are not escaped.
_windowsFontsUriString = _windowsFontsUriObject.GetComponents(UriComponents.AbsoluteUri, UriFormat.SafeUnescaped);
}
/// <summary>
/// Windows fonts Uri string in an unescaped form optimized for Uri manipulations.
/// </summary>
private static readonly string _windowsFontsLocalPath;
internal static string WindowsFontsLocalPath
{
get
{
return _windowsFontsLocalPath;
}
}
/// <summary>
/// Gets the number of physical pixels per DIP. For example, if the DPI of the rendering surface is 96 this
/// value is 1.0f. If the DPI is 120, this value is 120.0f/96.
/// </summary>
internal static float PixelsPerDip
{
get
{
return ((float)Dpi) / 96;
}
}
internal static int Dpi
{
get
{
if (!_dpiInitialized)
{
lock (_dpiLock)
{
if (!_dpiInitialized)
{
HandleRef desktopWnd = new HandleRef(null, IntPtr.Zero);
// Win32Exception will get the Win32 error code so we don't have to
IntPtr dc = MS.Win32.UnsafeNativeMethods.GetDC(desktopWnd);
// Detecting error case from unmanaged call, required by PREsharp to throw a Win32Exception
if (dc == IntPtr.Zero)
{
throw new Win32Exception();
}
try
{
_dpi = MS.Win32.UnsafeNativeMethods.GetDeviceCaps(new HandleRef(null, dc), NativeMethods.LOGPIXELSY);
_dpiInitialized = true;
}
finally
{
MS.Win32.UnsafeNativeMethods.ReleaseDC(desktopWnd, new HandleRef(null, dc));
}
}
}
}
return _dpi;
}
}
/// <summary>
/// Windows fonts Uri object.
/// </summary>
private static readonly Uri _windowsFontsUriObject;
internal static Uri WindowsFontsUriObject
{
get
{
return _windowsFontsUriObject;
}
}
/// <summary>
/// Windows fonts Uri string in an unescaped form.
/// </summary>
private static readonly string _windowsFontsUriString;
internal static string WindowsFontsUriString
{
get
{
return _windowsFontsUriString;
}
}
/// <summary>
/// Checks whether the specified location string or font family reference refers to the
/// default Windows Fonts folder.
/// </summary>
/// <returns>
/// Returns true if the location part is empty or is a simple file name with no path
/// characters (e.g., "#ARIAL" or "arial.ttf#ARIAL"). Returns false if the location
/// is invalid or includes a path (e.g., "./#ARIAL", "..#ARIAL", "fonts/#ARIAL").
/// </returns>
/// <remarks>
/// This code is important for correcly interpreting font family references.
/// For example if it returns true for ../arial.ttf#Arial (it shouldnt) then downstream code
/// could be fooled into skipping a demand when loading data from a ttf file outside the
/// Windows Fonts folder.
/// </remarks>
internal static bool IsReferenceToWindowsFonts(string s)
{
// Empty location always refers to Windows Fonts.
if (string.IsNullOrEmpty(s) || s[0] == '#')
return true;
// Get the length of the location part.
int length = s.IndexOf('#');
if (length < 0)
length = s.Length;
// Check for invalid file name characters in the location. These include reserved path
// characters ('/', '\\', ':'), wildcards ('?', '*'), control characters, etc.
if (s.IndexOfAny(InvalidFileNameChars, 0, length) >= 0)
return false;
// A font family reference is a URI reference and may contain escaped characters. We need
// to check their unescaped values to protect against cases like this:
// 1. Create canonical name by concatenating "file:///c:/windows/Fonts/" + "foo%2fbar.ttf#Arial"
// 2. Later we create a Uri from the canonical name and pass to FontSource class
// 3. FontSource gets Uri.LocalPath which returns "c:\windows\Fonts\foo\bar.ttf"
// 4. Doh!
for (int i = s.IndexOf('%', 0, length); i >= 0; i = s.IndexOf('%', i, length - i))
{
// Get the unescaped character; this always advances i by at least 1.
char unescapedChar = Uri.HexUnescape(s, ref i);
// Is it a reserved character?
if (Array.IndexOf<char>(InvalidFileNameChars, unescapedChar) >= 0)
return false;
}
// Check for special names "." and ".." which represent directories. Also reject
// variations like "...", ".. ", etc., as none of these are valid file names.
if (s[0] == '.')
{
// Advance past one or more '.'
int i = 1;
while (i < length && s[i] == '.')
++i;
// advance past trailing spaces, e.g., ".. #Arial"
while (i < length && char.IsWhiteSpace(s[i]))
++i;
// return false if the whole location is just repeated '. followed by spaces
if (i == length)
return false;
}
// If we fall through to here the location part has no reserved or illegal characters.
// The "file name" could still be a reserved device name like CON, PRN, etc., but since
// none of these will have a known font extension we won't try to open the device.
return true;
}
internal static bool IsSupportedSchemeForAbsoluteFontFamilyUri(Uri absoluteUri)
{
// The only absolute URIs we allow in font family references are "file:" URIs.
return absoluteUri.IsFile;
}
internal static void SplitFontFaceIndex(Uri fontUri, out Uri fontSourceUri, out int faceIndex)
{
// extract face index
string fragment = fontUri.GetComponents(UriComponents.Fragment, UriFormat.SafeUnescaped);
if (!String.IsNullOrEmpty(fragment))
{
if (!int.TryParse(
fragment,
NumberStyles.None,
CultureInfo.InvariantCulture,
out faceIndex
))
{
throw new ArgumentException(SR.FaceIndexMustBePositiveOrZero, "fontUri");
}
// face index was specified in a fragment, we need to strip off fragment from the source Uri
fontSourceUri = new Uri(fontUri.GetComponents(Util.UriWithoutFragment, UriFormat.SafeUnescaped));
}
else
{
// simple case, no face index specified
faceIndex = 0;
fontSourceUri = fontUri;
}
}
internal static Uri CombineUriWithFaceIndex(string fontUri, int faceIndex)
{
if (faceIndex == 0)
return new Uri(fontUri);
// the Uri roundtrip is necessary for escaping possible '#' symbols in the folder path,
// so that they don't conflict with the fragment part.
string canonicalPathUri = new Uri(fontUri).GetComponents(UriComponents.AbsoluteUri, UriFormat.SafeUnescaped);
string faceIndexString = faceIndex.ToString(CultureInfo.InvariantCulture);
return new Uri(canonicalPathUri + '#' + faceIndexString);
}
internal static bool IsSupportedFontExtension(string extension, out bool isComposite)
{
for (int i = 0; i < SupportedExtensions.Length; ++i)
{
string supportedExtension = SupportedExtensions[i];
if (string.Equals(extension, supportedExtension, StringComparison.OrdinalIgnoreCase))
{
isComposite = (i == 0); // First array entry is *.CompositeFont
return true;
}
}
isComposite = false;
return false;
}
internal static bool IsCompositeFont(string extension)
{
return (string.Equals(extension, CompositeFontExtension, StringComparison.OrdinalIgnoreCase));
}
internal static bool IsEnumerableFontUriScheme(Uri fontLocation)
{
bool isEnumerable = false;
// We only support file:// and pack:// application Uris to reference logical fonts.
if (fontLocation.IsAbsoluteUri)
{
if (fontLocation.IsFile)
{
// file scheme is always enumerable
isEnumerable = true;
}
else if (fontLocation.Scheme == PackUriHelper.UriSchemePack)
{
// This is just an arbitrary file name which we use to construct a file URI.
const string fakeFileName = "X";
// The fontLocation could be a folder-like URI even though the pack scheme does not allow this.
// We simulate the concept of subfolders for packaged fonts. Before calling any PackUriHelper
// methods, create a Uri which we know to be a file-like (rather than folder-like) URI.
Uri fileUri;
if (Uri.TryCreate(fontLocation, fakeFileName, out fileUri))
{
isEnumerable = BaseUriHelper.IsPackApplicationUri(fileUri);
}
}
}
return isEnumerable;
}
internal static bool IsAppSpecificUri(Uri fontLocation)
{
// Only file:// Uris that refer to local drives can be cached across applications.
// This function filters out some easy options, such as app specific pack:// Uris and
// UNC paths.
// Note that we make an assumption here that local drive letters stay the same across user sessions.
// Also, we rely on session 0 not having access to any of the mapped drives.
return !fontLocation.IsAbsoluteUri || !fontLocation.IsFile || fontLocation.IsUnc;
}
internal static string GetUriExtension(Uri uri)
{
string unescapedPath = uri.GetComponents(UriComponents.Path, UriFormat.Unescaped);
return Path.GetExtension(unescapedPath);
}
/// <summary>
/// Converts the specified portion of a friendly name to a normalized font family reference.
/// </summary>
/// <remarks>
/// Friendly names use commas as delimeters so any literal commas must be escaped by
/// doubling. If any doubled commas are present in the specified substring they are unescaped
/// in the normalized font family reference.
/// </remarks>
internal static string GetNormalizedFontFamilyReference(string friendlyName, int startIndex, int length)
{
if (friendlyName.IndexOf(',', startIndex, length) < 0)
{
// We don't need to unescape any commas.
return NormalizeFontFamilyReference(friendlyName, startIndex, length);
}
else
{
// Unescape commas and then convert to normalized form.
return NormalizeFontFamilyReference(friendlyName.Substring(startIndex, length).Replace(",,", ","));
}
}
/// <summary>
/// Converts a font family reference to a normalized form.
/// </summary>
private static string NormalizeFontFamilyReference(string fontFamilyReference)
{
return NormalizeFontFamilyReference(fontFamilyReference, 0, fontFamilyReference.Length);
}
/// <summary>
/// Converts a font family reference to normalized form.
/// </summary>
/// <remarks>
/// In normalized form, the fragment separator ('#') is always present, and the family
/// name part (i.e., everything after the fragment separator) has been converted to
/// upper case. However, the case of the location part (if any) is preserved.
/// </remarks>
/// <example>
/// "Arial" --> "#ARIAL"
/// "fonts/#My Font" --> "fonts/#MY FONT"
/// "/fonts/#My Font" --> "/fonts/#MY FONT"
/// </example>
private static string NormalizeFontFamilyReference(string fontFamilyReference, int startIndex, int length)
{
if (length == 0)
return EmptyFontFamilyReference;
int fragmentIndex = fontFamilyReference.IndexOf('#', startIndex, length);
if (fragmentIndex < 0)
{
// No fragment separator. The entire string is a family name so convert to uppercase
// and add a fragment separator at the beginning.
return string.Concat("#", fontFamilyReference.AsSpan(startIndex, length)).ToUpperInvariant();
}
else if (fragmentIndex + 1 == startIndex + length)
{
// No family name part.
return EmptyFontFamilyReference;
}
else if (fragmentIndex == startIndex)
{
// Empty location part; convert the whole string to uppercase.
return fontFamilyReference.Substring(startIndex, length).ToUpperInvariant();
}
else
{
// Convert the fragment to uppercase, but preserve the case of the location.
string location = fontFamilyReference.Substring(startIndex, fragmentIndex - startIndex);
string fragment = fontFamilyReference.Substring(fragmentIndex, (startIndex + length) - fragmentIndex);
return location + fragment.ToUpperInvariant();
}
}
/// <summary>
/// Converts a font family name and location to a font family reference.
/// </summary>
/// <param name="familyName">A font family name with no characters escaped</param>
/// <param name="location">An optional location</param>
/// <returns>Returns a font family reference, which may be either a URI reference or just a fragment
/// (with or without the '#' prefix)</returns>
internal static string ConvertFamilyNameAndLocationToFontFamilyReference(string familyName, string location)
{
// Escape reserved characters in the family name. In the fragment, we need only
// worry about literal percent signs ('%') to avoid confusion with the escape prefix
// and literal pound signs ('#') to avoid confusion with the fragment separator.
string fontFamilyReference = familyName.Replace("%", "%25").Replace("#", "%23");
// Is there a location part?
if (!string.IsNullOrEmpty(location))
{
// We just escaped the family name and the location part should already be a valid URI reference.
fontFamilyReference = string.Concat(
location,
"#",
fontFamilyReference
);
}
return fontFamilyReference;
}
/// <summary>
/// Converts a font family reference to a friendly name by escaping any literal commas.
/// </summary>
/// <param name="fontFamilyReference">A font family reference</param>
/// <returns>Returns a friendly name.</returns>
/// <remarks>Single commas delimit multiple font family references in a friendly name so any
/// commas in the specified string are replaced with double commas in the return value.
/// </remarks>
internal static string ConvertFontFamilyReferenceToFriendlyName(string fontFamilyReference)
{
return fontFamilyReference.Replace(",", ",,");
}
/// <summary>
/// Compares string using character ordinals.
/// The comparison is case insensitive based on InvariantCulture.
/// We have our own custom wrapper because we need to sort using the same algorithm
/// we use in incremental charater search.
/// There are subtle things (e.g. surrogates) that String.Compare() does and we don't.
/// </summary>
/// <param name="a">First input string.</param>
/// <param name="b">Second input string.</param>
/// <returns>Same semantics as for String.Compare</returns>
internal static int CompareOrdinalIgnoreCase(string a, string b)
{
int aLength = a.Length;
int bLength = b.Length;
int minLength = Math.Min(aLength, bLength);
for (int i = 0; i < minLength; ++i)
{
int result = CompareOrdinalIgnoreCase(a[i], b[i]);
if (result != 0)
return result;
}
return aLength - bLength;
}
private static int CompareOrdinalIgnoreCase(char a, char b)
{
char ca = Char.ToUpperInvariant(a);
char cb = Char.ToUpperInvariant(b);
return ca - cb;
}
/// <summary>
/// This function performs job similar to CLR's internal __Error.WinIOError function:
/// it maps win32 errors from file I/O to CLR exceptions and includes string where possible.
/// However, we're interested only in errors when opening a file for reading.
/// </summary>
/// <param name="errorCode">Win32 error code.</param>
/// <param name="fileName">File name string.</param>
internal static void ThrowWin32Exception(int errorCode, string fileName)
{
switch (errorCode)
{
case NativeMethods.ERROR_FILE_NOT_FOUND:
throw new FileNotFoundException(SR.Format(SR.FileNotFoundExceptionWithFileName, fileName), fileName);
case NativeMethods.ERROR_PATH_NOT_FOUND:
throw new DirectoryNotFoundException(SR.Format(SR.DirectoryNotFoundExceptionWithFileName, fileName));
case NativeMethods.ERROR_ACCESS_DENIED:
throw new UnauthorizedAccessException(SR.Format(SR.UnauthorizedAccessExceptionWithFileName, fileName));
case NativeMethods.ERROR_FILENAME_EXCED_RANGE:
throw new PathTooLongException(SR.Format(SR.PathTooLongExceptionWithFileName, fileName));
default:
throw new IOException(SR.Format(SR.IOExceptionWithFileName, fileName), NativeMethods.MakeHRFromErrorCode(errorCode));
}
}
internal static Exception ConvertInPageException(FontSource fontSource, SEHException e)
{
string fileName;
if (fontSource.IsFile)
{
fileName = fontSource.Uri.LocalPath;
}
else
{
fileName = fontSource.GetUriString();
}
return new IOException(SR.Format(SR.IOExceptionWithFileName, fileName), e);
}
}
/// <summary>
/// A class that wraps operations with Win32 memory sections and file mappings
/// </summary>
internal class FileMapping : UnmanagedMemoryStream
{
~FileMapping()
{
Dispose(false);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!_disposed)
{
if (disposing)
{
if (_viewHandle != null)
_viewHandle.Dispose();
if (_mappingHandle != null)
_mappingHandle.Dispose();
}
// We only handle flat disk files read only, should never be writeable.
Invariant.Assert(!CanWrite);
}
_disposed = true;
}
internal void OpenFile(string fileName)
{
NativeMethods.SECURITY_ATTRIBUTES sa = new NativeMethods.SECURITY_ATTRIBUTES();
try
{
unsafe
{
// Disable PREsharp warning about not calling Marshal.GetLastWin32Error,
// because we already check the handle for invalid value and
// we are not particularly interested in specific Win32 error.
#pragma warning disable 6523
long size;
using (SafeFileHandle fileHandle = UnsafeNativeMethods.CreateFile(
fileName,
NativeMethods.GENERIC_READ,
NativeMethods.FILE_SHARE_READ,
null,
NativeMethods.OPEN_EXISTING,
0,
IntPtr.Zero
))
{
if (fileHandle.IsInvalid)
{
Util.ThrowWin32Exception(Marshal.GetLastWin32Error(), fileName);
}
UnsafeNativeMethods.LARGE_INTEGER fileSize = new UnsafeNativeMethods.LARGE_INTEGER();
if (!UnsafeNativeMethods.GetFileSizeEx(fileHandle, ref fileSize))
throw new IOException(SR.Format(SR.IOExceptionWithFileName, fileName));
size = (long)fileSize.QuadPart;
if (size == 0)
throw new FileFormatException(new Uri(fileName));
_mappingHandle = UnsafeNativeMethods.CreateFileMapping(
fileHandle,
sa,
UnsafeNativeMethods.PAGE_READONLY,
0,
0,
null);
}
if (_mappingHandle.IsInvalid)
throw new IOException(SR.Format(SR.IOExceptionWithFileName, fileName));
_viewHandle = UnsafeNativeMethods.MapViewOfFileEx(_mappingHandle, UnsafeNativeMethods.FILE_MAP_READ, 0, 0, IntPtr.Zero, IntPtr.Zero);
if (_viewHandle.IsInvalid)
throw new IOException(SR.Format(SR.IOExceptionWithFileName, fileName));
#pragma warning restore 6523
Initialize((byte*)_viewHandle.Memory, size, size, FileAccess.Read);
}
}
finally
{
sa.Release();
sa = null;
}
}
private UnsafeNativeMethods.SafeViewOfFileHandle _viewHandle;
private UnsafeNativeMethods.SafeFileMappingHandle _mappingHandle;
private bool _disposed = false;
}
internal class LocalizedName
{
internal LocalizedName(XmlLanguage language, string name) : this(language, name, language.GetEquivalentCulture().LCID)
{}
internal LocalizedName(XmlLanguage language, string name, int originalLCID)
{
_language = language;
_name = name;
_originalLCID = originalLCID;
}
internal XmlLanguage Language
{
get
{
return _language;
}
}
internal string Name
{
get
{
return _name;
}
}
internal int OriginalLCID
{
get
{
return _originalLCID;
}
}
internal static IComparer<LocalizedName> NameComparer
{
get
{
return _nameComparer;
}
}
internal static IComparer<LocalizedName> LanguageComparer
{
get
{
return _languageComparer;
}
}
private class NameComparerClass : IComparer<LocalizedName>
{
#region IComparer<LocalizedName> Members
int IComparer<LocalizedName>.Compare(LocalizedName x, LocalizedName y)
{
return Util.CompareOrdinalIgnoreCase(x._name, y._name);
}
#endregion
}
private class LanguageComparerClass : IComparer<LocalizedName>
{
#region IComparer<LocalizedName> Members
int IComparer<LocalizedName>.Compare(LocalizedName x, LocalizedName y)
{
return string.Compare(x._language.IetfLanguageTag, y._language.IetfLanguageTag, StringComparison.OrdinalIgnoreCase);
}
#endregion
}
private XmlLanguage _language; // the language identifier
private string _name; // name converted to Unicode
private int _originalLCID; // original LCID, used in cases when we want to preserve it to avoid information loss
private static NameComparerClass _nameComparer = new NameComparerClass();
private static LanguageComparerClass _languageComparer = new LanguageComparerClass();
}
}
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