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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
//
// Description: Window pattern provider wrapper for WCP
//
//
using System;
using System.Windows.Threading;
using System.Windows.Media;
using System.Windows.Automation;
using System.Windows.Automation.Provider;
using System.Windows.Automation.Peers;
namespace MS.Internal.Automation
{
// Automation/WCP Wrapper class: Implements that UIAutomation I...Provider
// interface, and calls through to a WCP AutomationPeer which implements the corresponding
// I...Provider inteface. Marshalls the call from the RPC thread onto the
// target AutomationPeer's context.
//
// Class has two major parts to it:
// * Implementation of the I...Provider, which uses Dispatcher.Invoke
// to call a private method (lives in second half of the class) via a delegate,
// if necessary, packages any params into an object param. Return type of Invoke
// must be cast from object to appropriate type.
// * private methods - one for each interface entry point - which get called back
// on the right context. These call through to the peer that's actually
// implenting the I...Provider version of the interface.
internal class WindowProviderWrapper: MarshalByRefObject, IWindowProvider
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#region Constructors
private WindowProviderWrapper( AutomationPeer peer, IWindowProvider iface)
{
_peer = peer;
_iface = iface;
}
#endregion Constructors
//------------------------------------------------------
//
// Interface IWindowProvider
//
//------------------------------------------------------
#region Interface IWindowProvider
public void SetVisualState( WindowVisualState state )
{
ElementUtil.Invoke( _peer, new DispatcherOperationCallback( SetVisualState ), state );
}
public void Close()
{
ElementUtil.Invoke( _peer, new DispatcherOperationCallback( Close ), null );
}
public bool WaitForInputIdle( int milliseconds )
{
return (bool)ElementUtil.Invoke( _peer, new DispatcherOperationCallback( WaitForInputIdle ), milliseconds );
}
public bool Maximizable
{
get
{
return (bool) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetMaximizable ), null );
}
}
public bool Minimizable
{
get
{
return (bool) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetMinimizable ), null );
}
}
public bool IsModal
{
get
{
return (bool) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetIsModal ), null );
}
}
public WindowVisualState VisualState
{
get
{
return (WindowVisualState) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetVisualState ), null );
}
}
public WindowInteractionState InteractionState
{
get
{
return (WindowInteractionState) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetInteractionState ), null );
}
}
public bool IsTopmost
{
get
{
return (bool) ElementUtil.Invoke( _peer, new DispatcherOperationCallback( GetIsTopmost ), null );
}
}
#endregion Interface IWindowProvider
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
internal static object Wrap( AutomationPeer peer, object iface)
{
return new WindowProviderWrapper( peer, (IWindowProvider) iface );
}
#endregion Internal Methods
//------------------------------------------------------
//
// Private Methods
//
//------------------------------------------------------
#region Private Methods
private object SetVisualState( object arg )
{
_iface.SetVisualState( (WindowVisualState) arg );
return null;
}
private object WaitForInputIdle( object arg )
{
return _iface.WaitForInputIdle( (int) arg );
}
private object Close( object unused )
{
_iface.Close();
return null;
}
private object GetMaximizable( object unused )
{
return _iface.Maximizable;
}
private object GetMinimizable( object unused )
{
return _iface.Minimizable;
}
private object GetIsModal( object unused )
{
return _iface.IsModal;
}
private object GetVisualState( object unused )
{
return _iface.VisualState;
}
private object GetInteractionState( object unused )
{
return _iface.InteractionState;
}
private object GetIsTopmost( object unused )
{
return _iface.IsTopmost;
}
#endregion Private Methods
//------------------------------------------------------
//
// Private Fields
//
//------------------------------------------------------
#region Private Fields
private AutomationPeer _peer;
private IWindowProvider _iface;
#endregion Private Fields
}
}
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