1 write to State
NuGet.Protocol (1)
Plugins\PluginFile.cs (1)
45
State
= state;
4 references to State
NuGet.Protocol (4)
Plugins\PluginDiscoveryResult.cs (2)
24
/// Gets a message if <see cref="PluginFile.
State
" /> is not <see cref="PluginFileState.Valid" />;
33
switch (PluginFile.
State
.Value)
Plugins\PluginFile.cs (1)
76
return $"{Path} : {
State
}";
Plugins\PluginManager.cs (1)
215
if (result.PluginFile.
State
.Value == PluginFileState.Valid)