1 write to State
NuGet.Protocol (1)
Plugins\PluginFile.cs (1)
45State = state;
4 references to State
NuGet.Protocol (4)
Plugins\PluginDiscoveryResult.cs (2)
24/// Gets a message if <see cref="PluginFile.State" /> is not <see cref="PluginFileState.Valid" />; 33switch (PluginFile.State.Value)
Plugins\PluginFile.cs (1)
76return $"{Path} : {State}";
Plugins\PluginManager.cs (1)
215if (result.PluginFile.State.Value == PluginFileState.Valid)