2 writes to AssetType
NuGet.Commands (1)
RestoreCommand\Utility\LockFileUtils.cs (1)
990
AssetType
= assetType,
NuGet.ProjectModel (1)
LockFile\LockFileRuntimeTarget.cs (1)
20
AssetType
= assetType;
6 references to AssetType
dotnet (1)
CommandFactory\CommandResolution\LockFileTargetExtensions.cs (1)
79
.Where(t => string.Equals(t.
AssetType
, assetType, StringComparison.OrdinalIgnoreCase))
Microsoft.NET.Build.Tasks (5)
AssetsFileResolver.cs (3)
54
if (string.Equals(runtimeTarget.
AssetType
, "native", StringComparison.OrdinalIgnoreCase) ||
55
string.Equals(runtimeTarget.
AssetType
, "runtime", StringComparison.OrdinalIgnoreCase))
59
Enum.TryParse<AssetType>(runtimeTarget.
AssetType
, true, out _assetType);
LockFileExtensions.cs (1)
235
.Where(t => string.Equals(t.
AssetType
, assetType, StringComparison.OrdinalIgnoreCase))
ResolvePackageAssets.cs (1)
1717
WriteMetadata(MetadataKeys.AssetType, asset.
AssetType
.ToLowerInvariant());