35 references to Disposition
NuGet.Commands (8)
RestoreCommand\DependencyGraphResolver.cs (5)
390
Disposition =
Disposition
.Cycle
421
Disposition =
Disposition
.Cycle
524
Disposition =
Disposition
.Acceptable,
549
newGraphNode.Disposition =
Disposition
.Accepted;
611
Disposition =
Disposition
.Acceptable,
RestoreCommand\LockFileBuilder.cs (1)
545
|| node.Disposition !=
Disposition
.Accepted
RestoreCommand\RestoreTargetGraph.cs (2)
142
if (node.Disposition !=
Disposition
.Rejected)
144
if (node.Disposition ==
Disposition
.Acceptable)
NuGet.DependencyResolver.Core (27)
GraphModel\GraphNode.cs (3)
20
Disposition =
Disposition
.Acceptable;
32
public
Disposition
Disposition { get; set; }
49
if (ParentNodes[i].Disposition !=
Disposition
.Rejected)
GraphModel\GraphOperations.cs (22)
51
return d.DowngradedTo.Disposition ==
Disposition
.Accepted && AreAllParentsAccepted(d);
59
if (resultToCheck.Disposition !=
Disposition
.Accepted)
124
if (node.Disposition ==
Disposition
.Cycle)
135
if (node.Disposition !=
Disposition
.PotentiallyDowngraded)
389
incomplete = root.ForEachGlobalState(false, (node, state) => state || node.Disposition ==
Disposition
.Acceptable);
405
if (node.Disposition !=
Disposition
.Accepted)
464
if (node.Disposition ==
Disposition
.Rejected)
490
if (!state || node.Disposition ==
Disposition
.Rejected)
493
node.Disposition =
Disposition
.Rejected;
510
|| node.Disposition ==
Disposition
.Rejected)
520
if (node.Disposition ==
Disposition
.Acceptable)
524
node.Disposition =
Disposition
.Accepted;
529
node.Disposition =
Disposition
.Rejected;
533
return node.Disposition ==
Disposition
.Accepted;
866
if (centralTransitiveNodes[i].Disposition ==
Disposition
.Acceptable)
869
.Any(p => p.Item == null || (p.Disposition !=
Disposition
.Rejected && !(tracker.IsDisputed(p.Item) || tracker.IsAmbiguous(p.Item))));
904
centralTransitiveNodes[i].ForEach(root.Disposition !=
Disposition
.Rejected, (node, state, context) => WalkTreeRejectNodesOfRejectedNodes(state, node, context), internalContext);
915
if (centralTransitiveNodes[i].Disposition ==
Disposition
.Acceptable && centralTransitiveNodes[i].AreAllParentsRejected())
917
centralTransitiveNodes[i].ForEach(n => n.Disposition =
Disposition
.Rejected);
926
if (node.Disposition !=
Disposition
.Rejected)
938
if (!state || node.Disposition ==
Disposition
.Rejected)
941
node.Disposition =
Disposition
.Rejected;
Remote\RemoteDependencyWalker.cs (2)
200
Disposition = result.dependencyResult == DependencyResult.Cycle ?
Disposition
.Cycle :
Disposition
.PotentiallyDowngraded,