1 write to OutputDir
MonoAOTCompiler (1)
MonoAOTCompiler.cs (1)
329OutputDir = Path.GetFullPath(OutputDir);
11 references to OutputDir
MonoAOTCompiler (11)
MonoAOTCompiler.cs (11)
328if (string.IsNullOrEmpty(WorkingDirectory) && !Path.IsPathRooted(OutputDir)) 329OutputDir = Path.GetFullPath(OutputDir); 331if (!Directory.Exists(OutputDir)) 333Log.LogError($"OutputDir={OutputDir} doesn't exist"); 775string llvmBitcodeFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".dll.bc")); 816string objectFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".dll.o")); 828string assemblerFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".dll.s")); 845string libraryFilePath = Path.Combine(OutputDir, libraryFileName); 860string llvmObjectFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".dll-llvm.o")); 888string exportSymbolsFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".exportsymbols")); 1212string exportSymbolsFile = Path.Combine(OutputDir, Path.ChangeExtension(assemblyFilename, ".exportsymbols"));