2 writes to variable
Mono.Cecil (2)
Mono.Cecil.Cil\Symbols.cs (2)
261 this.variable = variable; 267 this.variable = null;
4 references to variable
Mono.Cecil (4)
Mono.Cecil.Cil\Symbols.cs (4)
243 if (variable != null) 244 return variable.Index; 252 internal bool IsResolved => variable != null; 254 internal VariableDefinition ResolvedVariable => variable;