2 writes to name
Mono.Cecil (2)
Mono.Cecil\MemberReference.cs (2)
29
name
= value;
79
this.
name
= name ?? string.Empty;
4 references to name
Mono.Cecil (4)
Mono.Cecil\MemberReference.cs (4)
24
get { return
name
; }
26
if (IsWindowsRuntimeProjection && value !=
name
)
85
return
name
;
87
return declaring_type.FullName + "::" +
name
;