1 write to debug_reader
Mono.Cecil (1)
Mono.Cecil.Cil\Symbols.cs (1)
666 this.debug_reader = debug_reader;
4 references to debug_reader
Mono.Cecil (4)
Mono.Cecil.Cil\Symbols.cs (4)
679 if (debug_reader == null) 682 return debug_reader.ReadRawEmbeddedSourceDebugInformation (index); 690 if (debug_reader == null) 693 var row = debug_reader.ReadEmbeddedSourceDebugInformation (index);