1 write to debug_reader
Mono.Cecil (1)
Mono.Cecil.Cil\Symbols.cs (1)
665 this.debug_reader = debug_reader;
4 references to debug_reader
Mono.Cecil (4)
Mono.Cecil.Cil\Symbols.cs (4)
678 if (debug_reader == null) 681 return debug_reader.ReadRawEmbeddedSourceDebugInformation (index); 689 if (debug_reader == null) 692 var row = debug_reader.ReadEmbeddedSourceDebugInformation (index);