1 write to entries
Mono.Cecil (1)
Mono.Cecil.Cil\Symbols.cs (1)
59 this.entries = entries ?? Empty<ImageDebugHeaderEntry>.Array;
2 references to entries
Mono.Cecil (2)
Mono.Cecil.Cil\Symbols.cs (2)
50 get { return !entries.IsNullOrEmpty (); } 54 get { return entries; }