3 references to GetLength
Mono.Cecil (3)
Mono.Cecil.PE\ImageWriter.cs (3)
302
if (text_map.
GetLength
(TextSegment.DebugDirectory) > 0) {
476
if (text_map.
GetLength
(TextSegment.DebugDirectory) > 0) {
534
var length = (uint) text_map.
GetLength
(heap);