3 references to GetLength
Mono.Cecil (3)
Mono.Cecil.PE\ImageWriter.cs (3)
302 if (text_map.GetLength (TextSegment.DebugDirectory) > 0) { 476 if (text_map.GetLength (TextSegment.DebugDirectory) > 0) { 534 var length = (uint) text_map.GetLength (heap);