3 references to UserStringHeap
Mono.Cecil (3)
Mono.Cecil.PE\ImageWriter.cs (3)
515 WriteStreamHeader (ref offset, TextSegment.UserStringHeap, "#US"); 572 WriteHeap (TextSegment.UserStringHeap, metadata.user_string_heap); 760 map.AddMap (TextSegment.UserStringHeap, metadata.user_string_heap.IsEmpty ? 0 : metadata.user_string_heap.length, 4);