3 writes to opcode
Mono.Cecil (3)
Mono.Cecil.Cil\Instruction.cs (3)
33 set { opcode = value; } 54 this.opcode = opCode; 59 this.opcode = opcode;
19 references to opcode
Mono.Cecil (19)
Mono.Cecil.Cil\CodeReader.cs (3)
176 switch (instruction.opcode.OperandType) { 189 if (instruction.opcode == OpCodes.Ldc_I4_S) 250 switch (instruction.opcode.OperandType) {
Mono.Cecil.Cil\CodeWriter.cs (10)
179 WriteOpCode (instruction.opcode); 196 var opcode = instruction.opcode; 396 switch (instruction.opcode.OperandType) { 425 switch (instruction.opcode.FlowControl) { 436 switch (instruction.opcode.FlowControl) { 440 if (method.HasImplicitThis() && instruction.opcode.Code != Code.Newobj) 446 if (instruction.opcode.Code == Code.Calli) 449 if (method.ReturnType.etype != ElementType.Void || instruction.opcode.Code == Code.Newobj) 454 ComputePopDelta (instruction.opcode.StackBehaviourPop, ref stack_size); 455 ComputePushDelta (instruction.opcode.StackBehaviourPush, ref stack_size);
Mono.Cecil.Cil\Instruction.cs (6)
32 get { return opcode; } 65 return new Instruction (opcode, operand); 70 int size = opcode.Size; 72 switch (opcode.OperandType) { 108 instruction.Append (opcode.Name); 115 switch (opcode.OperandType) {