3 writes to opcode
Mono.Cecil (3)
Mono.Cecil.Cil\Instruction.cs (3)
33
set {
opcode
= value; }
54
this.
opcode
= opCode;
59
this.
opcode
= opcode;
19 references to opcode
Mono.Cecil (19)
Mono.Cecil.Cil\CodeReader.cs (3)
176
switch (instruction.
opcode
.OperandType) {
189
if (instruction.
opcode
== OpCodes.Ldc_I4_S)
250
switch (instruction.
opcode
.OperandType) {
Mono.Cecil.Cil\CodeWriter.cs (10)
179
WriteOpCode (instruction.
opcode
);
196
var opcode = instruction.
opcode
;
396
switch (instruction.
opcode
.OperandType) {
425
switch (instruction.
opcode
.FlowControl) {
436
switch (instruction.
opcode
.FlowControl) {
440
if (method.HasImplicitThis() && instruction.
opcode
.Code != Code.Newobj)
446
if (instruction.
opcode
.Code == Code.Calli)
449
if (method.ReturnType.etype != ElementType.Void || instruction.
opcode
.Code == Code.Newobj)
454
ComputePopDelta (instruction.
opcode
.StackBehaviourPop, ref stack_size);
455
ComputePushDelta (instruction.
opcode
.StackBehaviourPush, ref stack_size);
Mono.Cecil.Cil\Instruction.cs (6)
32
get { return
opcode
; }
65
return new Instruction (
opcode
, operand);
70
int size =
opcode
.Size;
72
switch (
opcode
.OperandType) {
108
instruction.Append (
opcode
.Name);
115
switch (
opcode
.OperandType) {