1 write to VirtualAddress
Mono.Cecil (1)
Mono.Cecil.PE\DataDirectory.cs (1)
28
this.
VirtualAddress
= rva;
9 references to VirtualAddress
Mono.Cecil (9)
Mono.Cecil.PE\BinaryStreamWriter.cs (1)
65
Write (directory.
VirtualAddress
);
Mono.Cecil.PE\DataDirectory.cs (1)
23
get { return
VirtualAddress
== 0 && Size == 0; }
Mono.Cecil.PE\ImageReader.cs (3)
42
BaseStream.Position = image.ResolveVirtualAddress (directory.
VirtualAddress
);
316
var section = image.GetSectionAtVirtualAddress (metadata.
VirtualAddress
);
376
uint offset = metadata.
VirtualAddress
- section.VirtualAddress + ReadUInt32 (); // relative to the section start
Mono.Cecil.PE\ImageWriter.cs (2)
97
win32_resources = module.Image.GetReaderAt (win32_resources_directory.
VirtualAddress
, size, (s, reader) => new ByteBuffer (reader.ReadBytes ((int) s)));
863
resources.WriteUInt32 (rva - module.Image.Win32Resources.
VirtualAddress
+ rsrc.VirtualAddress);
Mono.Cecil\AssemblyReader.cs (1)
779
return image.GetReaderAt (image.Resources.
VirtualAddress
, offset, (o, reader) => {
Mono.Security.Cryptography\CryptoService.cs (1)
95
+ (strong_name_directory.
VirtualAddress
- text.VirtualAddress));