1 write to VirtualAddress
Mono.Cecil (1)
Mono.Cecil.PE\DataDirectory.cs (1)
28 this.VirtualAddress = rva;
9 references to VirtualAddress
Mono.Cecil (9)
Mono.Cecil.PE\BinaryStreamWriter.cs (1)
65 Write (directory.VirtualAddress);
Mono.Cecil.PE\DataDirectory.cs (1)
23 get { return VirtualAddress == 0 && Size == 0; }
Mono.Cecil.PE\ImageReader.cs (3)
42 BaseStream.Position = image.ResolveVirtualAddress (directory.VirtualAddress); 316 var section = image.GetSectionAtVirtualAddress (metadata.VirtualAddress); 376 uint offset = metadata.VirtualAddress - section.VirtualAddress + ReadUInt32 (); // relative to the section start
Mono.Cecil.PE\ImageWriter.cs (2)
97 win32_resources = module.Image.GetReaderAt (win32_resources_directory.VirtualAddress, size, (s, reader) => new ByteBuffer (reader.ReadBytes ((int) s))); 863 resources.WriteUInt32 (rva - module.Image.Win32Resources.VirtualAddress + rsrc.VirtualAddress);
Mono.Cecil\AssemblyReader.cs (1)
779 return image.GetReaderAt (image.Resources.VirtualAddress, offset, (o, reader) => {
Mono.Security.Cryptography\CryptoService.cs (1)
95 + (strong_name_directory.VirtualAddress - text.VirtualAddress));