5 writes to size
Mono.Cecil (5)
Mono.Collections.Generic\Collection.cs (4)
119 this.size = this.items.Length; 129 items [size++] = item; 188 size = 0; 218 size += delta;
Mono.Collections.Generic\ReadOnlyCollection.cs (1)
68 this.size = size;
40 references to size
Mono.Cecil (40)
Mono.Cecil.Cil\CodeReader.cs (2)
246 var size = instructions.size; 274 var size = instructions.size;
Mono.Cecil.Cil\CodeWriter.cs (3)
175 var size = instructions.size; 280 var last = body.instructions [body.instructions.size - 1]; 327 var count = instructions.size;
Mono.Cecil.Cil\MethodBody.cs (2)
174 for (int i = startIndex; i < size; i++) 240 if (size != 0) {
Mono.Cecil\AssemblyWriter.cs (1)
1529 var size = this.generic_parameters.size;
Mono.Cecil\BaseAssemblyResolver.cs (1)
95 var directories = new string [this.directories.size];
Mono.Cecil\GenericParameter.cs (2)
248 for (int i = index; i < size; i++) 270 for (int i = index + 1; i < size; i++)
Mono.Cecil\MethodDefinition.cs (2)
535 if (index < 0 || index >= parameters.size) 545 if (index < 0 || index >= variables.size)
Mono.Cecil\ParameterDefinitionCollection.cs (2)
43 for (int i = index; i < size; i++) 58 for (int i = index + 1; i < size; i++)
Mono.Collections.Generic\Collection.cs (23)
26 get { return size; } 31 if (index >= size) 38 if (index == size) 50 if (value < 0 || value < size) 124 if (size == items.Length) 127 OnAdd (item, size); 140 return Array.IndexOf (items, item, 0, size); 146 if (size == items.Length) 158 if (index < 0 || index >= size) 187 Array.Clear (items, 0, size); 194 Array.Copy (items, 0, array, arrayIndex, size); 199 var array = new T [size]; 200 Array.Copy (items, 0, array, 0, size); 206 if (index < 0 || index > size) 215 if (start < size) 216 Array.Copy (items, start, items, start + delta, size - start); 221 Array.Clear (items, size, -delta); 246 int new_size = size + desired; 261 if (new_size == size) 263 if (new_size < size) 273 return size - 1; 332 Array.Copy (items, 0, array, index, size); 387 if (next < collection.size) {
Mono.Collections.Generic\ReadOnlyCollection.cs (1)
61 Initialize (collection.items, collection.size);
Mono\Empty.cs (1)
41 return self == null || self.size == 0;