5 writes to size
Mono.Cecil (5)
Mono.Collections.Generic\Collection.cs (4)
119
this.
size
= this.items.Length;
129
items [
size
++] = item;
188
size
= 0;
218
size
+= delta;
Mono.Collections.Generic\ReadOnlyCollection.cs (1)
68
this.
size
= size;
40 references to size
Mono.Cecil (40)
Mono.Cecil.Cil\CodeReader.cs (2)
246
var size = instructions.
size
;
274
var size = instructions.
size
;
Mono.Cecil.Cil\CodeWriter.cs (3)
175
var size = instructions.
size
;
280
var last = body.instructions [body.instructions.
size
- 1];
327
var count = instructions.
size
;
Mono.Cecil.Cil\MethodBody.cs (2)
174
for (int i = startIndex; i <
size
; i++)
240
if (
size
!= 0) {
Mono.Cecil\AssemblyWriter.cs (1)
1529
var size = this.generic_parameters.
size
;
Mono.Cecil\BaseAssemblyResolver.cs (1)
95
var directories = new string [this.directories.
size
];
Mono.Cecil\GenericParameter.cs (2)
248
for (int i = index; i <
size
; i++)
270
for (int i = index + 1; i <
size
; i++)
Mono.Cecil\MethodDefinition.cs (2)
535
if (index < 0 || index >= parameters.
size
)
545
if (index < 0 || index >= variables.
size
)
Mono.Cecil\ParameterDefinitionCollection.cs (2)
43
for (int i = index; i <
size
; i++)
58
for (int i = index + 1; i <
size
; i++)
Mono.Collections.Generic\Collection.cs (23)
26
get { return
size
; }
31
if (index >=
size
)
38
if (index ==
size
)
50
if (value < 0 || value <
size
)
124
if (
size
== items.Length)
127
OnAdd (item,
size
);
140
return Array.IndexOf (items, item, 0,
size
);
146
if (
size
== items.Length)
158
if (index < 0 || index >=
size
)
187
Array.Clear (items, 0,
size
);
194
Array.Copy (items, 0, array, arrayIndex,
size
);
199
var array = new T [
size
];
200
Array.Copy (items, 0, array, 0,
size
);
206
if (index < 0 || index >
size
)
215
if (start <
size
)
216
Array.Copy (items, start, items, start + delta,
size
- start);
221
Array.Clear (items,
size
, -delta);
246
int new_size =
size
+ desired;
261
if (new_size ==
size
)
263
if (new_size <
size
)
273
return
size
- 1;
332
Array.Copy (items, 0, array, index,
size
);
387
if (next < collection.
size
) {
Mono.Collections.Generic\ReadOnlyCollection.cs (1)
61
Initialize (collection.items, collection.
size
);
Mono\Empty.cs (1)
41
return self == null || self.
size
== 0;