1 write to win32_resources
Mono.Cecil (1)
Mono.Cecil.PE\ImageWriter.cs (1)
97
win32_resources
= module.Image.GetReaderAt (win32_resources_directory.VirtualAddress, size, (s, reader) => new ByteBuffer (reader.ReadBytes ((int) s)));
4 references to win32_resources
Mono.Cecil (4)
Mono.Cecil.PE\ImageWriter.cs (4)
118
var has_win32_resources =
win32_resources
!= null;
126
rsrc = CreateSection (".rsrc", (uint)
win32_resources
.length, previous);
128
PatchWin32Resources (
win32_resources
);
658
WriteBuffer (
win32_resources
);