1 write to win32_resources
Mono.Cecil (1)
Mono.Cecil.PE\ImageWriter.cs (1)
97 win32_resources = module.Image.GetReaderAt (win32_resources_directory.VirtualAddress, size, (s, reader) => new ByteBuffer (reader.ReadBytes ((int) s)));
4 references to win32_resources
Mono.Cecil (4)
Mono.Cecil.PE\ImageWriter.cs (4)
118 var has_win32_resources = win32_resources != null; 126 rsrc = CreateSection (".rsrc", (uint) win32_resources.length, previous); 128 PatchWin32Resources (win32_resources); 658 WriteBuffer (win32_resources);