4 writes to buffer
Mono.Cecil.Pdb (4)
Microsoft.Cci.Pdb\BitAccess.cs (4)
12
this.
buffer
= new byte[capacity];
16
this.
buffer
= buffer;
36
buffer
= newBuffer;
54
buffer
= new byte[capacity];
50 references to buffer
Mono.Cecil.Pdb (50)
Microsoft.Cci.Pdb\BitAccess.cs (50)
21
get { return
buffer
; }
27
stream.Read(
buffer
, 0, capacity);
33
if (
buffer
.Length < newCapacity) {
35
Array.Copy(
buffer
, newBuffer,
buffer
.Length);
38
stream.Read(
buffer
, offset, count);
53
if (
buffer
.Length < capacity) {
86
value = (short)((
buffer
[offset + 0] & 0xFF) |
87
(
buffer
[offset + 1] << 8));
92
value = (sbyte)
buffer
[offset];
97
value = (int)((
buffer
[offset + 0] & 0xFF) |
98
(
buffer
[offset + 1] << 8) |
99
(
buffer
[offset + 2] << 16) |
100
(
buffer
[offset + 3] << 24));
105
value = (long)(((ulong)
buffer
[offset + 0] & 0xFF) |
106
((ulong)
buffer
[offset + 1] << 8) |
107
((ulong)
buffer
[offset + 2] << 16) |
108
((ulong)
buffer
[offset + 3] << 24) |
109
((ulong)
buffer
[offset + 4] << 32) |
110
((ulong)
buffer
[offset + 5] << 40) |
111
((ulong)
buffer
[offset + 6] << 48) |
112
((ulong)
buffer
[offset + 7] << 56));
117
value = (ushort)((
buffer
[offset + 0] & 0xFF) |
118
(
buffer
[offset + 1] << 8));
123
value = (byte)((
buffer
[offset + 0] & 0xFF));
128
value = (uint)((
buffer
[offset + 0] & 0xFF) |
129
(
buffer
[offset + 1] << 8) |
130
(
buffer
[offset + 2] << 16) |
131
(
buffer
[offset + 3] << 24));
136
value = (ulong)(((ulong)
buffer
[offset + 0] & 0xFF) |
137
((ulong)
buffer
[offset + 1] << 8) |
138
((ulong)
buffer
[offset + 2] << 16) |
139
((ulong)
buffer
[offset + 3] << 24) |
140
((ulong)
buffer
[offset + 4] << 32) |
141
((ulong)
buffer
[offset + 5] << 40) |
142
((ulong)
buffer
[offset + 6] << 48) |
143
((ulong)
buffer
[offset + 7] << 56));
161
bytes[i] =
buffer
[offset++];
166
float result = BitConverter.ToSingle(
buffer
, offset);
172
double result = BitConverter.ToDouble(
buffer
, offset);
186
value = Encoding.UTF8.GetString(
buffer
, offset, len);
191
var result = Encoding.UTF8.GetString(
buffer
, offset, len);
198
while (offset + len <
buffer
.Length &&
buffer
[offset + len] != 0) {
201
value = Encoding.UTF8.GetString(
buffer
, offset, len);
207
while (offset + len <
buffer
.Length &&
buffer
[offset + len] != 0) {
244
while (offset + len <
buffer
.Length &&
buffer
[offset + len] != 0) {
247
string result = Encoding.Unicode.GetString(
buffer
, offset, len);