4 writes to buffer
Mono.Cecil.Pdb (4)
Microsoft.Cci.Pdb\BitAccess.cs (4)
12this.buffer = new byte[capacity]; 16this.buffer = buffer; 36buffer = newBuffer; 54buffer = new byte[capacity];
50 references to buffer
Mono.Cecil.Pdb (50)
Microsoft.Cci.Pdb\BitAccess.cs (50)
21get { return buffer; } 27stream.Read(buffer, 0, capacity); 33if (buffer.Length < newCapacity) { 35Array.Copy(buffer, newBuffer, buffer.Length); 38stream.Read(buffer, offset, count); 53if (buffer.Length < capacity) { 86value = (short)((buffer[offset + 0] & 0xFF) | 87(buffer[offset + 1] << 8)); 92value = (sbyte)buffer[offset]; 97value = (int)((buffer[offset + 0] & 0xFF) | 98(buffer[offset + 1] << 8) | 99(buffer[offset + 2] << 16) | 100(buffer[offset + 3] << 24)); 105value = (long)(((ulong)buffer[offset + 0] & 0xFF) | 106((ulong)buffer[offset + 1] << 8) | 107((ulong)buffer[offset + 2] << 16) | 108((ulong)buffer[offset + 3] << 24) | 109((ulong)buffer[offset + 4] << 32) | 110((ulong)buffer[offset + 5] << 40) | 111((ulong)buffer[offset + 6] << 48) | 112((ulong)buffer[offset + 7] << 56)); 117value = (ushort)((buffer[offset + 0] & 0xFF) | 118(buffer[offset + 1] << 8)); 123value = (byte)((buffer[offset + 0] & 0xFF)); 128value = (uint)((buffer[offset + 0] & 0xFF) | 129(buffer[offset + 1] << 8) | 130(buffer[offset + 2] << 16) | 131(buffer[offset + 3] << 24)); 136value = (ulong)(((ulong)buffer[offset + 0] & 0xFF) | 137((ulong)buffer[offset + 1] << 8) | 138((ulong)buffer[offset + 2] << 16) | 139((ulong)buffer[offset + 3] << 24) | 140((ulong)buffer[offset + 4] << 32) | 141((ulong)buffer[offset + 5] << 40) | 142((ulong)buffer[offset + 6] << 48) | 143((ulong)buffer[offset + 7] << 56)); 161bytes[i] = buffer[offset++]; 166float result = BitConverter.ToSingle(buffer, offset); 172double result = BitConverter.ToDouble(buffer, offset); 186value = Encoding.UTF8.GetString(buffer, offset, len); 191var result = Encoding.UTF8.GetString(buffer, offset, len); 198while (offset + len < buffer.Length && buffer[offset + len] != 0) { 201value = Encoding.UTF8.GetString(buffer, offset, len); 207while (offset + len < buffer.Length && buffer[offset + len] != 0) { 244while (offset + len < buffer.Length && buffer[offset + len] != 0) { 247string result = Encoding.Unicode.GetString(buffer, offset, len);