1 write to _connectionInfo
Microsoft.TestPlatform.CommunicationUtilities (1)
SocketTransport.cs (1)
26_connectionInfo = connectionInfo;
4 references to _connectionInfo
Microsoft.TestPlatform.CommunicationUtilities (4)
SocketTransport.cs (4)
32var endpoint = GetIpEndPoint(_connectionInfo.Endpoint); 34switch (_connectionInfo.Role) 59return _connectionInfo.Role == ConnectionRole.Client ? _communicationManager.WaitForServerConnection(connectionTimeout) : _communicationManager.WaitForClientConnection(connectionTimeout); 69if (_connectionInfo.Role == ConnectionRole.Client)