1 write to _connectionInfo
Microsoft.TestPlatform.CommunicationUtilities (1)
SocketTransport.cs (1)
26
_connectionInfo
= connectionInfo;
4 references to _connectionInfo
Microsoft.TestPlatform.CommunicationUtilities (4)
SocketTransport.cs (4)
32
var endpoint = GetIpEndPoint(
_connectionInfo
.Endpoint);
34
switch (
_connectionInfo
.Role)
59
return
_connectionInfo
.Role == ConnectionRole.Client ? _communicationManager.WaitForServerConnection(connectionTimeout) : _communicationManager.WaitForClientConnection(connectionTimeout);
69
if (
_connectionInfo
.Role == ConnectionRole.Client)