| File: LengthPrefixCommunicationChannel.cs | Web Access |
| Project: src\vstest\src\Microsoft.TestPlatform.CommunicationUtilities\Microsoft.TestPlatform.CommunicationUtilities.csproj (Microsoft.TestPlatform.CommunicationUtilities) |
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces; using Microsoft.VisualStudio.TestPlatform.ObjectModel; using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions; namespace Microsoft.VisualStudio.TestPlatform.CommunicationUtilities; /// <summary> /// A communication channel using a length prefix packet frame for communication. /// </summary> public class LengthPrefixCommunicationChannel : ICommunicationChannel { private readonly BinaryReader _reader; private readonly BinaryWriter _writer; /// <summary> /// Sync object for sending messages /// Write for binarywriter is NOT thread-safe /// </summary> private readonly object _writeSyncObject = new(); public LengthPrefixCommunicationChannel(Stream stream) { _reader = new BinaryReader(stream, Encoding.UTF8, true); // Using the Buffered stream while writing, improves the write performance. By reducing the number of writes. _writer = new BinaryWriter(new PlatformStream().CreateBufferedStream(stream, SocketConstants.BufferSize), Encoding.UTF8, true); } /// <inheritdoc /> public TrackableEvent<MessageReceivedEventArgs> MessageReceived { get; } = new TrackableEvent<MessageReceivedEventArgs>(); /// <inheritdoc /> public Task Send(string data) { try { // Writing Message on binarywriter is not Thread-Safe // Need to sync one by one to avoid buffer corruption lock (_writeSyncObject) { _writer.Write(data); _writer.Flush(); } } catch (NotSupportedException ex) when (!_writer.BaseStream.CanWrite) { // As we are simply creating streams around some stream passed as ctor argument, we // end up in some unsynchronized behavior where it's possible that the outside stream // was disposed and we are still trying to write something. In such case we would fail // with "System.NotSupportedException: Stream does not support writing.". // To avoid being too generic in that catch, I am checking if the stream is not writable. EqtTrace.Verbose("LengthPrefixCommunicationChannel.Send: BaseStream is not writable (most likely it was dispose). {0}", ex); } catch (Exception ex) { EqtTrace.Error("LengthPrefixCommunicationChannel.Send: Error sending data: {0}.", ex); throw new CommunicationException("Unable to send data over channel.", ex); } return Task.CompletedTask; } /// <inheritdoc /> public Task NotifyDataAvailable(CancellationToken cancellationToken) { try { // TODO: Review the comment below, because it says something different than what is // actually happening, and doing what it suggests would potentially lose messages. // For example in the case where we start testhost process, send it version, and // it responds, we then replace the handler with a new one, and there is quite a long time // (tens of milliseconds) when there is no handler present, which would pump the message // and dump it. // // Try read data even if no one is listening to the data stream. Some server // implementations (like Sockets) depend on the read operation to determine if a // connection is closed. if (MessageReceived.WaitForSubscriber(1000, cancellationToken)) { var data = _reader.ReadString(); MessageReceived.Notify(this, new MessageReceivedEventArgs { Data = data }, "LengthPrefixCommunicationChannel: MessageReceived"); } } catch (ObjectDisposedException ex) when (!_reader.BaseStream.CanRead) { // As we are simply creating streams around some stream passed as ctor argument, we // end up in some unsynchronized behavior where it's possible that the outside stream // was disposed and we are still trying to write something. In such case we would fail // with "System.ObjectDisposedException: Cannot access a closed Stream.". // To avoid being too generic in that catch, I am checking if the stream is not readable. EqtTrace.Verbose("LengthPrefixCommunicationChannel.Send: BaseStream was disposed. {0}", ex); } return Task.CompletedTask; } /// <inheritdoc /> public void Dispose() { try { EqtTrace.Verbose("LengthPrefixCommunicationChannel.Dispose: Dispose reader and writer."); _reader.Dispose(); _writer.Dispose(); } catch (ObjectDisposedException) { // We don't own the underlying stream lifecycle so it's possible that it's already disposed. } GC.SuppressFinalize(this); } }