| File: Interfaces\Communication\ConnectedEventArgs.cs | Web Access |
| Project: src\vstest\src\Microsoft.TestPlatform.CommunicationUtilities\Microsoft.TestPlatform.CommunicationUtilities.csproj (Microsoft.TestPlatform.CommunicationUtilities) |
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics.CodeAnalysis; namespace Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.Interfaces; /// <summary> /// Provides properties for the connected communication channel. /// </summary> public class ConnectedEventArgs : EventArgs { /// <summary> /// Initializes a new instance of the <see cref="ConnectedEventArgs"/> class. /// </summary> // TODO: Do we need this constructor? public ConnectedEventArgs() { } /// <summary> /// Initializes a new instance of the <see cref="ConnectedEventArgs"/> class. /// </summary> /// <param name="channel">Communication channel for this connection.</param> public ConnectedEventArgs(ICommunicationChannel channel) { Channel = channel; Connected = true; } public ConnectedEventArgs(Exception? faultException) { Connected = false; Fault = faultException; } /// <summary> /// Gets the communication channel based on this connection. /// </summary> public ICommunicationChannel? Channel { get; private set; } /// <summary> /// Gets a value indicating whether channel is connected or not, true if it's connected. /// </summary> [MemberNotNullWhen(true, nameof(Channel))] [MemberNotNullWhen(false, nameof(Fault))] public bool Connected { get; private set; } /// <summary> /// Gets the exception if it's not connected. /// </summary> public Exception? Fault { get; private set; } }