1 write to _fileSystem
Microsoft.TemplateEngine.Edge (1)
Mount\FileSystem\FileSystemDirectory.cs (1)
21
_fileSystem
= mountPoint.EnvironmentSettings.Host.FileSystem;
2 references to _fileSystem
Microsoft.TemplateEngine.Edge (2)
Mount\FileSystem\FileSystemDirectory.cs (2)
24
public override bool Exists =>
_fileSystem
.DirectoryExists(_physicalPath);
47
if (
_fileSystem
.DirectoryExists(x) && baseName[baseName.Length - 1] != '/')