Implemented interface member:
property
CurrentSequenceNumber
Microsoft.TemplateEngine.Core.Contracts.IProcessorState.CurrentSequenceNumber
10 writes to CurrentSequenceNumber
Microsoft.TemplateEngine.Core (10)
Util\ProcessorState.cs (10)
70CurrentSequenceNumber = _bomSize; 124CurrentSequenceNumber = 0; 155CurrentSequenceNumber += netMove; 218CurrentSequenceNumber += handoffBufferPosition - CurrentBufferPosition; 224CurrentSequenceNumber += posedPosition - CurrentBufferPosition; 233CurrentSequenceNumber = terminal.Location + terminal.Terminal.End + 1; 246++CurrentSequenceNumber; 315CurrentSequenceNumber += handoffBufferPosition - CurrentBufferPosition; 321CurrentSequenceNumber += posedPosition - CurrentBufferPosition; 329CurrentSequenceNumber = terminal.Location + terminal.Terminal.End + 1;
13 references to CurrentSequenceNumber
Microsoft.TemplateEngine.Core (13)
Util\ProcessorState.cs (13)
188int nextSequenceNumberThatCouldBeWritten = CurrentSequenceNumber; 197int posedPosition = CurrentSequenceNumber; 203int handoffBufferPosition = CurrentBufferPosition + matchLength - (CurrentSequenceNumber - terminal.Location); 226nextSequenceNumberThatCouldBeWritten = CurrentSequenceNumber; 232int oldSequenceNumber = CurrentSequenceNumber; 234CurrentBufferPosition += CurrentSequenceNumber - oldSequenceNumber; 252int headSequenceNumber = CurrentSequenceNumber - CurrentBufferPosition; 293int posedPosition = CurrentSequenceNumber; 300int handoffBufferPosition = CurrentBufferPosition + matchLength - (CurrentSequenceNumber - terminal.Location); 323nextSequenceNumberThatCouldBeWritten = CurrentSequenceNumber; 328int oldSequenceNumber = CurrentSequenceNumber; 330CurrentBufferPosition += CurrentSequenceNumber - oldSequenceNumber; 340int endSequenceNumber = CurrentSequenceNumber - CurrentBufferPosition + CurrentBufferLength;