Implemented interface member:
property
CurrentSequenceNumber
Microsoft.TemplateEngine.Core.Contracts.IProcessorState.CurrentSequenceNumber
10 writes to CurrentSequenceNumber
Microsoft.TemplateEngine.Core (10)
Util\ProcessorState.cs (10)
70
CurrentSequenceNumber
= _bomSize;
124
CurrentSequenceNumber
= 0;
155
CurrentSequenceNumber
+= netMove;
218
CurrentSequenceNumber
+= handoffBufferPosition - CurrentBufferPosition;
224
CurrentSequenceNumber
+= posedPosition - CurrentBufferPosition;
233
CurrentSequenceNumber
= terminal.Location + terminal.Terminal.End + 1;
246
++
CurrentSequenceNumber
;
315
CurrentSequenceNumber
+= handoffBufferPosition - CurrentBufferPosition;
321
CurrentSequenceNumber
+= posedPosition - CurrentBufferPosition;
329
CurrentSequenceNumber
= terminal.Location + terminal.Terminal.End + 1;
13 references to CurrentSequenceNumber
Microsoft.TemplateEngine.Core (13)
Util\ProcessorState.cs (13)
188
int nextSequenceNumberThatCouldBeWritten =
CurrentSequenceNumber
;
197
int posedPosition =
CurrentSequenceNumber
;
203
int handoffBufferPosition = CurrentBufferPosition + matchLength - (
CurrentSequenceNumber
- terminal.Location);
226
nextSequenceNumberThatCouldBeWritten =
CurrentSequenceNumber
;
232
int oldSequenceNumber =
CurrentSequenceNumber
;
234
CurrentBufferPosition +=
CurrentSequenceNumber
- oldSequenceNumber;
252
int headSequenceNumber =
CurrentSequenceNumber
- CurrentBufferPosition;
293
int posedPosition =
CurrentSequenceNumber
;
300
int handoffBufferPosition = CurrentBufferPosition + matchLength - (
CurrentSequenceNumber
- terminal.Location);
323
nextSequenceNumberThatCouldBeWritten =
CurrentSequenceNumber
;
328
int oldSequenceNumber =
CurrentSequenceNumber
;
330
CurrentBufferPosition +=
CurrentSequenceNumber
- oldSequenceNumber;
340
int endSequenceNumber =
CurrentSequenceNumber
- CurrentBufferPosition + CurrentBufferLength;