| File: Windows\Win32\Graphics\Gdi\SetMapModeScope.cs | Web Access |
| Project: src\winforms\src\System.Private.Windows.Core\src\Microsoft.Private.Windows.Core.csproj (Microsoft.Private.Windows.Core) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Windows.Win32.Graphics.Gdi; /// <summary> /// Helper to scope selecting a given mapping mode into a HDC. Restores the original mapping mode into the HDC /// when disposed. /// </summary> /// <remarks> /// <para> /// Use in a <see langword="using" /> statement. If you must pass this around, always pass by /// <see langword="ref" /> to avoid duplicating the handle and resetting multiple times. /// </para> /// </remarks> #if DEBUG internal class SetMapModeScope : DisposalTracking.Tracker, IDisposable #else internal readonly ref struct SetMapModeScope #endif { private readonly HDC_MAP_MODE _previousMapMode; private readonly HDC _hdc; /// <summary> /// Sets the <paramref name="mapMode"/> in the given <paramref name="hdc"/> using /// <see cref="PInvokeCore.SetMapMode(HDC, HDC_MAP_MODE)"/>. /// </summary> public SetMapModeScope(HDC hdc, HDC_MAP_MODE mapMode) { _previousMapMode = (HDC_MAP_MODE)PInvokeCore.SetMapMode(hdc, mapMode); // If we didn't actually change the map mode, don't keep the HDC so we skip putting back the same state. _hdc = mapMode == _previousMapMode ? default : hdc; } public void Dispose() { if (!_hdc.IsNull) { PInvokeCore.SetMapMode(_hdc, _previousMapMode); } #if DEBUG GC.SuppressFinalize(this); #endif } }