| File: Windows\Win32\Graphics\Gdi\HDC.cs | Web Access |
| Project: src\winforms\src\System.Private.Windows.Core\src\Microsoft.Private.Windows.Core.csproj (Microsoft.Private.Windows.Core) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Drawing; using System.Numerics; namespace Windows.Win32.Graphics.Gdi; internal readonly partial struct HDC : IHandle<HDC> { HDC IHandle<HDC>.Handle => this; object? IHandle<HDC>.Wrapper => null; internal Point GetViewPointOrigin() => PInvokeCore.GetViewportOrgEx(this, out Point point) ? point : Point.Empty; internal Point GetWindowOrigin() => PInvokeCore.GetWindowOrgEx(this, out Point point) ? point : Point.Empty; internal Matrix3x2 GetWorldTransform() { if (PInvokeCore.GetWorldTransform(this, out XFORM matrix)) { return Unsafe.As<XFORM, Matrix3x2>(ref matrix); } // If we can't get the transform, return the identity matrix. return Matrix3x2.Identity; } }