File: _generated\44\DefineStaticWebAssetsSerializerContext.PropertyNames.g.cs
Web Access
Project: src\src\sdk\src\StaticWebAssetsSdk\Tasks\Microsoft.NET.Sdk.StaticWebAssets.Tasks.csproj (Microsoft.NET.Sdk.StaticWebAssets.Tasks)
// <auto-generated/>

#nullable enable annotations
#nullable disable warnings

// Suppress warnings about [Obsolete] member usage in generated code.
#pragma warning disable CS0612, CS0618

namespace Microsoft.AspNetCore.StaticWebAssets.Tasks
{
    public partial class DefineStaticWebAssets
    {
        internal partial class DefineStaticWebAssetsSerializerContext
        {
            private static readonly global::System.Text.Json.JsonEncodedText PropName_Identity = global::System.Text.Json.JsonEncodedText.Encode("Identity");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_TargetPath = global::System.Text.Json.JsonEncodedText.Encode("TargetPath");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_GlobalPropertiesHash = global::System.Text.Json.JsonEncodedText.Encode("GlobalPropertiesHash");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_FingerprintPatternsHash = global::System.Text.Json.JsonEncodedText.Encode("FingerprintPatternsHash");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_PropertyOverridesHash = global::System.Text.Json.JsonEncodedText.Encode("PropertyOverridesHash");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_InputHashes = global::System.Text.Json.JsonEncodedText.Encode("InputHashes");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_CachedAssets = global::System.Text.Json.JsonEncodedText.Encode("CachedAssets");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_CachedCopyCandidates = global::System.Text.Json.JsonEncodedText.Encode("CachedCopyCandidates");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_SourceId = global::System.Text.Json.JsonEncodedText.Encode("SourceId");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_SourceType = global::System.Text.Json.JsonEncodedText.Encode("SourceType");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_ContentRoot = global::System.Text.Json.JsonEncodedText.Encode("ContentRoot");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_BasePath = global::System.Text.Json.JsonEncodedText.Encode("BasePath");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_RelativePath = global::System.Text.Json.JsonEncodedText.Encode("RelativePath");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetKind = global::System.Text.Json.JsonEncodedText.Encode("AssetKind");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetMode = global::System.Text.Json.JsonEncodedText.Encode("AssetMode");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetRole = global::System.Text.Json.JsonEncodedText.Encode("AssetRole");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetMergeBehavior = global::System.Text.Json.JsonEncodedText.Encode("AssetMergeBehavior");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetMergeSource = global::System.Text.Json.JsonEncodedText.Encode("AssetMergeSource");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_RelatedAsset = global::System.Text.Json.JsonEncodedText.Encode("RelatedAsset");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetTraitName = global::System.Text.Json.JsonEncodedText.Encode("AssetTraitName");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetTraitValue = global::System.Text.Json.JsonEncodedText.Encode("AssetTraitValue");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_AssetGroups = global::System.Text.Json.JsonEncodedText.Encode("AssetGroups");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_Fingerprint = global::System.Text.Json.JsonEncodedText.Encode("Fingerprint");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_Integrity = global::System.Text.Json.JsonEncodedText.Encode("Integrity");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_CopyToOutputDirectory = global::System.Text.Json.JsonEncodedText.Encode("CopyToOutputDirectory");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_CopyToPublishDirectory = global::System.Text.Json.JsonEncodedText.Encode("CopyToPublishDirectory");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_OriginalItemSpec = global::System.Text.Json.JsonEncodedText.Encode("OriginalItemSpec");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_FileLength = global::System.Text.Json.JsonEncodedText.Encode("FileLength");
            private static readonly global::System.Text.Json.JsonEncodedText PropName_LastWriteTime = global::System.Text.Json.JsonEncodedText.Encode("LastWriteTime");
        }
    }
}