| File: IContentAssetPreprocessor.cs | Web Access |
| Project: src\sdk\src\Tasks\Microsoft.NET.Build.Tasks\Microsoft.NET.Build.Tasks.csproj (Microsoft.NET.Build.Tasks) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable disable namespace Microsoft.NET.Build.Tasks { /// <summary> /// Resource for reading, processing and writing content assets /// </summary> internal interface IContentAssetPreprocessor { /// <summary> /// Configure the preprocessor with a base outputDirectory and the tokens/value /// pairs used during preprocessing /// </summary> void ConfigurePreprocessor(string outputDirectoryBase, Dictionary<string, string> preprocessorValues); /// <summary> /// Read and process a content asset from originalAssetPath and write /// result to specified output path /// </summary> /// <returns>true if an asset is written, false otherwise</returns> /// <exception cref="InvalidOperationException"><see cref="ConfigurePreprocessor"/> was not called.</exception> bool Process(string originalAssetPath, string relativeOutputPath, out string pathToFinalAsset); } }