1 write to _isLength
Microsoft.Maui (1)
Layouts\FlexEnums.cs (1)
90 _isLength = !isRelative;
3 references to _isLength
Microsoft.Maui (3)
Layouts\FlexEnums.cs (3)
79 internal bool IsAuto => !_isLength && !_isRelative; 98 public bool Equals(FlexBasis other) => _isLength == other._isLength && _isRelative == other._isRelative && Length == other.Length;