1 write to _isLength
Microsoft.Maui (1)
Layouts\FlexEnums.cs (1)
90
_isLength
= !isRelative;
3 references to _isLength
Microsoft.Maui (3)
Layouts\FlexEnums.cs (3)
79
internal bool IsAuto => !
_isLength
&& !_isRelative;
98
public bool Equals(FlexBasis other) =>
_isLength
== other.
_isLength
&& _isRelative == other._isRelative && Length == other.Length;