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using System;
using System.Threading;
#if __IOS__ || MACCATALYST
using PlatformView = UIKit.UIImageView;
#elif MONOANDROID
using PlatformView = Android.Widget.ImageView;
#elif WINDOWS
using PlatformView = Microsoft.UI.Xaml.Controls.Image;
#elif TIZEN
using PlatformView = Tizen.UIExtensions.NUI.Image;
#elif (NETSTANDARD || !PLATFORM) || (NET6_0_OR_GREATER && !IOS && !ANDROID && !TIZEN)
using PlatformView = System.Object;
#endif
namespace Microsoft.Maui.Handlers
{
public partial class ImageHandler : IImageHandler
{
public static IPropertyMapper<IImage, IImageHandler> Mapper = new PropertyMapper<IImage, IImageHandler>(ViewHandler.ViewMapper)
{
#if __ANDROID__ || WINDOWS || TIZEN
[nameof(IImage.Background)] = MapBackground,
#endif
#if WINDOWS
[nameof(IImage.Height)] = MapHeight,
[nameof(IImage.Width)] = MapWidth,
#endif
[nameof(IImage.Aspect)] = MapAspect,
[nameof(IImage.IsAnimationPlaying)] = MapIsAnimationPlaying,
[nameof(IImage.Source)] = MapSource,
};
public static CommandMapper<IImage, IImageHandler> CommandMapper = new(ViewHandler.ViewCommandMapper)
{
};
ImageSourcePartLoader? _imageSourcePartLoader;
public virtual ImageSourcePartLoader SourceLoader =>
_imageSourcePartLoader ??= new ImageSourcePartLoader(new ImageImageSourcePartSetter(this));
public ImageHandler() : base(Mapper, CommandMapper)
{
}
public ImageHandler(IPropertyMapper? mapper)
: base(mapper ?? Mapper, CommandMapper)
{
}
public ImageHandler(IPropertyMapper? mapper, CommandMapper? commandMapper)
: base(mapper ?? Mapper, commandMapper ?? CommandMapper)
{
}
// TODO MAUI: Should we remove all shadowing?
IImage IImageHandler.VirtualView => VirtualView;
PlatformView IImageHandler.PlatformView => PlatformView;
partial class ImageImageSourcePartSetter : ImageSourcePartSetter<IImageHandler>
{
public ImageImageSourcePartSetter(IImageHandler handler)
: base(handler)
{
}
}
}
}
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