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#nullable enable
#if __IOS__ || MACCATALYST
using PlatformView = Microsoft.Maui.Platform.MauiTextView;
#elif MONOANDROID
using PlatformView = AndroidX.AppCompat.Widget.AppCompatEditText;
#elif WINDOWS
using PlatformView = Microsoft.UI.Xaml.Controls.TextBox;
#elif TIZEN
using PlatformView = Tizen.UIExtensions.NUI.Editor;
#elif (NETSTANDARD || !PLATFORM) || (NET6_0_OR_GREATER && !IOS && !ANDROID && !TIZEN)
using PlatformView = System.Object;
#endif
namespace Microsoft.Maui.Handlers
{
public partial class EditorHandler : IEditorHandler
{
public static IPropertyMapper<IEditor, IEditorHandler> Mapper = new PropertyMapper<IEditor, IEditorHandler>(ViewHandler.ViewMapper)
{
[nameof(IEditor.Background)] = MapBackground,
[nameof(IEditor.CharacterSpacing)] = MapCharacterSpacing,
[nameof(IEditor.Font)] = MapFont,
[nameof(IEditor.IsReadOnly)] = MapIsReadOnly,
[nameof(IEditor.IsTextPredictionEnabled)] = MapIsTextPredictionEnabled,
[nameof(IEditor.IsSpellCheckEnabled)] = MapIsSpellCheckEnabled,
[nameof(IEditor.MaxLength)] = MapMaxLength,
[nameof(IEditor.Placeholder)] = MapPlaceholder,
[nameof(IEditor.PlaceholderColor)] = MapPlaceholderColor,
[nameof(IEditor.Text)] = MapText,
[nameof(IEditor.TextColor)] = MapTextColor,
[nameof(IEditor.HorizontalTextAlignment)] = MapHorizontalTextAlignment,
[nameof(IEditor.VerticalTextAlignment)] = MapVerticalTextAlignment,
[nameof(IEditor.Keyboard)] = MapKeyboard,
[nameof(IEditor.CursorPosition)] = MapCursorPosition,
[nameof(IEditor.SelectionLength)] = MapSelectionLength,
#if IOS
[nameof(IEditor.IsEnabled)] = MapIsEnabled,
#endif
};
public static CommandMapper<IEditor, IEditorHandler> CommandMapper = new(ViewCommandMapper)
{
#if ANDROID
[nameof(IEditor.Focus)] = MapFocus
#endif
};
public EditorHandler() : this(Mapper)
{
}
public EditorHandler(IPropertyMapper? mapper)
: base(mapper ?? Mapper, CommandMapper)
{
}
public EditorHandler(IPropertyMapper? mapper, CommandMapper? commandMapper)
: base(mapper ?? Mapper, commandMapper ?? CommandMapper)
{
}
IEditor IEditorHandler.VirtualView => VirtualView;
PlatformView IEditorHandler.PlatformView => PlatformView;
}
}
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