2 writes to _arcClockwise
Microsoft.Maui.Graphics (2)
PathF.cs (2)
26
_arcClockwise
= arcClockwise;
73
_arcClockwise
= new List<bool>();
21 references to _arcClockwise
Microsoft.Maui.Graphics (21)
PathF.cs (21)
53
_arcClockwise
.AddRange(path.
_arcClockwise
);
225
if (
_arcClockwise
.Count > aIndex)
227
return
_arcClockwise
[aIndex];
235
if (
_arcClockwise
.Count > aIndex)
237
_arcClockwise
[aIndex] = aValue;
346
_arcClockwise
.Add(clockwise);
683
_arcClockwise
.RemoveRange(arcClockwiseIndex,
_arcClockwise
.Count - arcClockwiseIndex);
853
_arcClockwise
.RemoveAt(arcClockwiseIndex);
912
var clockwise =
_arcClockwise
[clockwiseIndex++];
974
path.AddArc(_points[i++], _points[i++], _arcAngles[a++], _arcAngles[a++],
_arcClockwise
[c++]);
995
var arcClockwise = new List<bool>(
_arcClockwise
);
1321
if (
_arcClockwise
!= null)
1323
for (var i = 0; i <
_arcClockwise
.Count; i++)
1325
var arcClockwise =
_arcClockwise
[i];
1340
hashCode = (hashCode * 397) ^ (
_arcClockwise
!= null ?
_arcClockwise
.GetHashCode() : 0);
1378
if (
_arcClockwise
!= null)
1380
for (var i = 0; i <
_arcClockwise
.Count; i++)
1382
var arcClockwise =
_arcClockwise
[i];