2 writes to _arcClockwise
Microsoft.Maui.Graphics (2)
PathF.cs (2)
26 _arcClockwise = arcClockwise; 73 _arcClockwise = new List<bool>();
21 references to _arcClockwise
Microsoft.Maui.Graphics (21)
PathF.cs (21)
53 _arcClockwise.AddRange(path._arcClockwise); 225 if (_arcClockwise.Count > aIndex) 227 return _arcClockwise[aIndex]; 235 if (_arcClockwise.Count > aIndex) 237 _arcClockwise[aIndex] = aValue; 346 _arcClockwise.Add(clockwise); 683 _arcClockwise.RemoveRange(arcClockwiseIndex, _arcClockwise.Count - arcClockwiseIndex); 853 _arcClockwise.RemoveAt(arcClockwiseIndex); 912 var clockwise = _arcClockwise[clockwiseIndex++]; 974 path.AddArc(_points[i++], _points[i++], _arcAngles[a++], _arcAngles[a++], _arcClockwise[c++]); 995 var arcClockwise = new List<bool>(_arcClockwise); 1321 if (_arcClockwise != null) 1323 for (var i = 0; i < _arcClockwise.Count; i++) 1325 var arcClockwise = _arcClockwise[i]; 1340 hashCode = (hashCode * 397) ^ (_arcClockwise != null ? _arcClockwise.GetHashCode() : 0); 1378 if (_arcClockwise != null) 1380 for (var i = 0; i < _arcClockwise.Count; i++) 1382 var arcClockwise = _arcClockwise[i];