2 writes to _arcAngles
Microsoft.Maui.Graphics (2)
PathF.cs (2)
25
_arcAngles
= arcSizes;
72
_arcAngles
= new List<float>();
25 references to _arcAngles
Microsoft.Maui.Graphics (25)
PathF.cs (25)
52
_arcAngles
.AddRange(path.
_arcAngles
);
205
if (
_arcAngles
.Count > aIndex)
207
return
_arcAngles
[aIndex];
215
if (
_arcAngles
.Count > aIndex)
217
_arcAngles
[aIndex] = aValue;
344
_arcAngles
.Add(startAngle);
345
_arcAngles
.Add(endAngle);
682
_arcAngles
.RemoveRange(arcIndex,
_arcAngles
.Count - arcIndex);
851
_arcAngles
.RemoveAt(arcIndex);
852
_arcAngles
.RemoveAt(arcIndex);
910
var startAngle =
_arcAngles
[arcIndex++];
911
var endAngle =
_arcAngles
[arcIndex++];
974
path.AddArc(_points[i++], _points[i++],
_arcAngles
[a++],
_arcAngles
[a++], _arcClockwise[c++]);
992
var arcSizes = new List<float>(
_arcAngles
);
1311
if (
_arcAngles
!= null)
1313
for (var i = 0; i <
_arcAngles
.Count; i++)
1315
var arcAngle =
_arcAngles
[i];
1339
var hashCode = (
_arcAngles
!= null ?
_arcAngles
.GetHashCode() : 0);
1368
if (
_arcAngles
!= null)
1370
for (var i = 0; i <
_arcAngles
.Count; i++)
1372
var arcAngle =
_arcAngles
[i];