45 references to
Microsoft.Maui.Graphics (3)
PathF.cs (3)
1307 if (!point.Equals(compareTo[i], GeometryUtil.Epsilon)) 1364 if (!point.Equals(compareTo[i], epsilon)) 1437 var point = path[i];
Microsoft.Maui.Graphics.Skia (22)
SKGraphicsExtensions.cs (22)
127 var point = path[pointIndex++]; 132 var point = path[pointIndex++]; 138 var controlPoint = path[pointIndex++]; 139 var point = path[pointIndex++]; 144 var controlPoint1 = path[pointIndex++]; 145 var controlPoint2 = path[pointIndex++]; 146 var point = path[pointIndex++]; 152 var topLeft = path[pointIndex++]; 153 var bottomRight = path[pointIndex++]; 201 var startPoint = target[pointIndex - 1]; 204 var endPoint = target[pointIndex]; 210 var startPoint = target[pointIndex - 1]; 213 var controlPoint = target[pointIndex++]; 214 var endPoint = target[pointIndex]; 220 var startPoint = target[pointIndex - 1]; 223 var controlPoint1 = target[pointIndex++]; 224 var controlPoint2 = target[pointIndex++]; 225 var endPoint = target[pointIndex]; 232 var topLeft = target[pointIndex++]; 233 var bottomRight = target[pointIndex]; 308 var topLeft = target[pointIndex++]; 309 var bottomRight = target[pointIndex++];
Microsoft.Maui.Graphics.Win2D.WinUI.Desktop (20)
src\Graphics\src\Graphics\Platforms\Windows\GraphicsExtensions.cs (20)
154 var point = path[pointIndex++]; 161 var point = path[pointIndex++]; 167 var controlPoint = path[pointIndex++]; 168 var endPoint = path[pointIndex++]; 176 var controlPoint1 = path[pointIndex++]; 177 var controlPoint2 = path[pointIndex++]; 178 var endPoint = path[pointIndex++]; 186 var topLeft = path[pointIndex++]; 187 var bottomRight = path[pointIndex++]; 278 var startPoint = path[segmentStartingPointIndex - 1]; 281 var point = path[segmentStartingPointIndex]; 287 var startPoint = path[segmentStartingPointIndex - 1]; 290 var controlPoint = path[segmentStartingPointIndex++]; 291 var endPoint = path[segmentStartingPointIndex]; 299 var startPoint = path[segmentStartingPointIndex - 1]; 302 var controlPoint1 = path[segmentStartingPointIndex++]; 303 var controlPoint2 = path[segmentStartingPointIndex++]; 304 var endPoint = path[segmentStartingPointIndex]; 314 var topLeft = path[pointIndex++]; 315 var bottomRight = path[pointIndex];