45 references to
Microsoft.Maui.Graphics (3)
PathF.cs (3)
1307
if (!point.Equals(compareTo
[
i], GeometryUtil.Epsilon))
1364
if (!point.Equals(compareTo
[
i], epsilon))
1437
var point = path
[
i];
Microsoft.Maui.Graphics.Skia (22)
SKGraphicsExtensions.cs (22)
127
var point = path
[
pointIndex++];
132
var point = path
[
pointIndex++];
138
var controlPoint = path
[
pointIndex++];
139
var point = path
[
pointIndex++];
144
var controlPoint1 = path
[
pointIndex++];
145
var controlPoint2 = path
[
pointIndex++];
146
var point = path
[
pointIndex++];
152
var topLeft = path
[
pointIndex++];
153
var bottomRight = path
[
pointIndex++];
201
var startPoint = target
[
pointIndex - 1];
204
var endPoint = target
[
pointIndex];
210
var startPoint = target
[
pointIndex - 1];
213
var controlPoint = target
[
pointIndex++];
214
var endPoint = target
[
pointIndex];
220
var startPoint = target
[
pointIndex - 1];
223
var controlPoint1 = target
[
pointIndex++];
224
var controlPoint2 = target
[
pointIndex++];
225
var endPoint = target
[
pointIndex];
232
var topLeft = target
[
pointIndex++];
233
var bottomRight = target
[
pointIndex];
308
var topLeft = target
[
pointIndex++];
309
var bottomRight = target
[
pointIndex++];
Microsoft.Maui.Graphics.Win2D.WinUI.Desktop (20)
src\Graphics\src\Graphics\Platforms\Windows\GraphicsExtensions.cs (20)
154
var point = path
[
pointIndex++];
161
var point = path
[
pointIndex++];
167
var controlPoint = path
[
pointIndex++];
168
var endPoint = path
[
pointIndex++];
176
var controlPoint1 = path
[
pointIndex++];
177
var controlPoint2 = path
[
pointIndex++];
178
var endPoint = path
[
pointIndex++];
186
var topLeft = path
[
pointIndex++];
187
var bottomRight = path
[
pointIndex++];
278
var startPoint = path
[
segmentStartingPointIndex - 1];
281
var point = path
[
segmentStartingPointIndex];
287
var startPoint = path
[
segmentStartingPointIndex - 1];
290
var controlPoint = path
[
segmentStartingPointIndex++];
291
var endPoint = path
[
segmentStartingPointIndex];
299
var startPoint = path
[
segmentStartingPointIndex - 1];
302
var controlPoint1 = path
[
segmentStartingPointIndex++];
303
var controlPoint2 = path
[
segmentStartingPointIndex++];
304
var endPoint = path
[
segmentStartingPointIndex];
314
var topLeft = path
[
pointIndex++];
315
var bottomRight = path
[
pointIndex];