54 references to SensorSpeed
Microsoft.Maui.Essentials (54)
Accelerometer\Accelerometer.shared.cs (5)
40 void Start(SensorSpeed sensorSpeed); 87 public static void Start(SensorSpeed sensorSpeed) => Default.Start(sensorSpeed); 219 public void Start(SensorSpeed sensorSpeed) 228 useSyncContext = sensorSpeed == SensorSpeed.Default || sensorSpeed == SensorSpeed.UI;
Accelerometer\Accelerometer.uwp.cs (1)
17 void PlatformStart(SensorSpeed sensorSpeed)
Barometer\Barometer.shared.cs (7)
26 void Start(SensorSpeed sensorSpeed); 72 public static void Start(SensorSpeed sensorSpeed) 175 bool UseSyncContext => SensorSpeed == SensorSpeed.Default || SensorSpeed == SensorSpeed.UI; 183 SensorSpeed SensorSpeed { get; set; } = SensorSpeed.Default; 198 public void Start(SensorSpeed sensorSpeed)
Barometer\Barometer.uwp.cs (1)
16 void PlatformStart(SensorSpeed sensorSpeed)
Compass\Compass.shared.cs (9)
26 void Start(SensorSpeed sensorSpeed); 33 void Start(SensorSpeed sensorSpeed, bool applyLowPassFilter); 93 public static void Start(SensorSpeed sensorSpeed) 105 public static void Start(SensorSpeed sensorSpeed, bool applyLowPassFilter) 252 bool UseSyncContext => SensorSpeed == SensorSpeed.Default || SensorSpeed == SensorSpeed.UI; 261 SensorSpeed SensorSpeed { get; set; } 263 public void Start(SensorSpeed sensorSpeed) => Start(sensorSpeed, true); 265 public void Start(SensorSpeed sensorSpeed, bool applyLowPassFilter)
Compass\Compass.uwp.cs (3)
23 void PlatformStart(SensorSpeed sensorSpeed, bool applyLowPassFilter) 30 case SensorSpeed.Fastest: 33 case SensorSpeed.Game:
Gyroscope\Gyroscope.shared.cs (7)
27 void Start(SensorSpeed sensorSpeed); 70 public static void Start(SensorSpeed sensorSpeed) 191 bool UseSyncContext => SensorSpeed == SensorSpeed.Default || SensorSpeed == SensorSpeed.UI; 193 SensorSpeed SensorSpeed { get; set; } = SensorSpeed.Default; 201 public void Start(SensorSpeed sensorSpeed)
Gyroscope\Gyroscope.uwp.cs (1)
17 void PlatformStart(SensorSpeed sensorSpeed)
Magnetometer\Magnetometer.shared.cs (7)
27 void Start(SensorSpeed sensorSpeed); 74 public static void Start(SensorSpeed sensorSpeed) 195 bool UseSyncContext => SensorSpeed == SensorSpeed.Default || SensorSpeed == SensorSpeed.UI; 203 SensorSpeed SensorSpeed { get; set; } = SensorSpeed.Default; 205 public void Start(SensorSpeed sensorSpeed)
Magnetometer\Magnetometer.uwp.cs (1)
18 void PlatformStart(SensorSpeed sensorSpeed)
OrientationSensor\OrientationSensor.shared.cs (7)
27 void Start(SensorSpeed sensorSpeed); 73 public static void Start(SensorSpeed sensorSpeed) 200 bool UseSyncContext => SensorSpeed == SensorSpeed.Default || SensorSpeed == SensorSpeed.UI; 202 SensorSpeed SensorSpeed { get; set; } = SensorSpeed.Default; 228 public void Start(SensorSpeed sensorSpeed)
OrientationSensor\OrientationSensor.uwp.cs (1)
17 void PlatformStart(SensorSpeed sensorSpeed)
Types\SensorSpeed.uwp.cs (4)
5 internal static uint ToPlatform(this SensorSpeed sensorSpeed) 9 case SensorSpeed.Fastest: 11 case SensorSpeed.Game: 13 case SensorSpeed.UI: