1 write to Orientation
Microsoft.Maui.Essentials (1)
OrientationSensor\OrientationSensor.shared.cs (1)
139
Orientation
= new Quaternion(x, y, z, w);
12 references to Orientation
Microsoft.Maui.Essentials (12)
OrientationSensor\OrientationSensor.shared.cs (12)
160
Orientation
.Equals(other.
Orientation
);
182
Orientation
.GetHashCode();
185
/// Returns a string representation of the current values of <see cref="
Orientation
"/>.
189
$"{nameof(
Orientation
.X)}: {
Orientation
.X}, " +
190
$"{nameof(
Orientation
.Y)}: {
Orientation
.Y}, " +
191
$"{nameof(
Orientation
.Z)}: {
Orientation
.Z}, " +
192
$"{nameof(
Orientation
.W)}: {
Orientation
.W}";