1 write to Orientation
Microsoft.Maui.Essentials (1)
OrientationSensor\OrientationSensor.shared.cs (1)
139 Orientation = new Quaternion(x, y, z, w);
12 references to Orientation
Microsoft.Maui.Essentials (12)
OrientationSensor\OrientationSensor.shared.cs (12)
160 Orientation.Equals(other.Orientation); 182 Orientation.GetHashCode(); 185 /// Returns a string representation of the current values of <see cref="Orientation"/>. 189 $"{nameof(Orientation.X)}: {Orientation.X}, " + 190 $"{nameof(Orientation.Y)}: {Orientation.Y}, " + 191 $"{nameof(Orientation.Z)}: {Orientation.Z}, " + 192 $"{nameof(Orientation.W)}: {Orientation.W}";