1 write to _aggregatedStateProperty
Microsoft.Maui.Controls (1)
Interactivity\MultiCondition.cs (1)
12 _aggregatedStateProperty = BindableProperty.CreateAttached("AggregatedState", typeof(bool), typeof(MultiCondition), false, propertyChanged: OnAggregatedStatePropertyChanged);
3 references to _aggregatedStateProperty
Microsoft.Maui.Controls (3)
Interactivity\MultiCondition.cs (3)
20 return (bool)bindable.GetValue(_aggregatedStateProperty); 52 var oldState = (bool)bindable.GetValue(_aggregatedStateProperty); 63 bindable.SetValue(_aggregatedStateProperty, newState);