9 writes to _m11
Microsoft.Maui.Controls (9)
Shapes\Matrix.cs (9)
35 _m11 = m11; 268 _m11 = 1.0 / _m11; 278 _m11 = 1.0 / _m11; 324 _m11 = value; 639 _m11 = m11; 811 matrix1._m11 *= matrix2._m11; 816 matrix1._m11 *= matrix2._m11; 826 matrix1._m11 *= matrix2._m11; 833 matrix1._m11 *= matrix2._m11;
33 references to _m11
Microsoft.Maui.Controls (33)
Shapes\Matrix.cs (33)
62 (_m11 == 1 && _m12 == 0 && _m21 == 0 && _m22 == 1 && _offsetX == 0 && _offsetY == 0); 242 return _m11 * _m22; 244 return (_m11 * _m22) - (_m12 * _m21); 268 _m11 = 1.0 / _m11; 278 _m11 = 1.0 / _m11; 280 _offsetX = -_offsetX * _m11; 290 _m11 * invdet, 292 (_offsetX * _m12 - _m11 * _offsetY) * invdet, 310 return _m11; 506 x *= _m11; 512 x *= _m11; 531 x *= _m11; 535 x *= _m11; 543 x *= _m11; 658 if (!(_m11 == 1 && _m22 == 1)) 676 _m11 == other._m11 && _m12 == other._m12 && _m21 == other._m21 && _m22 == other._m22 && 682 _m11.GetHashCode() ^ _m12.GetHashCode() ^ _m21.GetHashCode() ^ _m22.GetHashCode() ^ 709 rect.X *= matrix._m11; 711 rect.Width *= matrix._m11; 789 matrix1._offsetX = offsetX * matrix2._m11 + offsetY * matrix2._m21 + matrix2._offsetX; 811 matrix1._m11 *= matrix2._m11; 816 matrix1._m11 *= matrix2._m11; 826 matrix1._m11 *= matrix2._m11; 828 matrix1._offsetX *= matrix2._m11; 833 matrix1._m11 *= matrix2._m11; 835 matrix1._offsetX = matrix2._m11 * matrix1._offsetX + matrix2._offsetX; 844 matrix1._m11 * matrix2._m11 + matrix1._m12 * matrix2._m21, 845 matrix1._m11 * matrix2._m12 + matrix1._m12 * matrix2._m22, 847 matrix1._m21 * matrix2._m11 + matrix1._m22 * matrix2._m21, 850 matrix1._offsetX * matrix2._m11 + matrix1._offsetY * matrix2._m21 + matrix2._offsetX, 869 matrix._offsetX += matrix._m11 * offsetX + matrix._m21 * offsetY;