11 instantiations of VisualState
Microsoft.Maui.Controls (11)
RadioButton\RadioButton.cs (4)
580
common.States.Add(new
VisualState
() { Name = VisualStateManager.CommonStates.Normal });
581
common.States.Add(new
VisualState
() { Name = VisualStateManager.CommonStates.Disabled });
587
VisualState checkedVisualState = new
VisualState
() { Name = CheckedVisualState };
612
VisualState uncheckedVisualState = new
VisualState
() { Name = UncheckedVisualState };
Shell\BaseShellItem.cs (2)
392
var normalState = new
VisualState
();
396
var selectedState = new
VisualState
();
TitleBar\TitleBar.cs (4)
438
var activeVisualState = new
VisualState
() { Name = TitleBarActiveState };
447
var inactiveVisualState = new
VisualState
() { Name = TitleBarInactiveState };
553
var visualVisibleState = new
VisualState
() { Name = visibleState };
563
var collapsedState = new
VisualState
() { Name = hiddenState };
VisualStateManager.cs (1)
622
var clone = new
VisualState
{ Name = Name, TargetType = TargetType };
36 references to VisualState
Microsoft.Maui.Controls (34)
BindablePropertyConverter.cs (1)
51
else if (parent is
VisualState
visualState)
RadioButton\RadioButton.cs (2)
587
VisualState
checkedVisualState = new VisualState() { Name = CheckedVisualState };
612
VisualState
uncheckedVisualState = new VisualState() { Name = UncheckedVisualState };
Shell\BaseShellItem.cs (2)
392
var
normalState = new VisualState();
396
var
selectedState = new VisualState();
StateTriggerBase.cs (1)
32
internal
VisualState
VisualState { get; set; }
TitleBar\TitleBar.cs (4)
438
var
activeVisualState = new VisualState() { Name = TitleBarActiveState };
447
var
inactiveVisualState = new VisualState() { Name = TitleBarInactiveState };
553
var
visualVisibleState = new VisualState() { Name = visibleState };
563
var
collapsedState = new VisualState() { Name = hiddenState };
VisualElement\VisualElement.cs (2)
1458
foreach (
var
state in group.States)
1541
foreach (
var
state in group.States)
VisualStateManager.cs (22)
94
var
target = group.GetState(name);
385
States = new WatchAddList<
VisualState
>(OnStatesChanged);
395
public IList<
VisualState
> States { get; }
398
public
VisualState
CurrentState { get; internal set; }
416
internal
VisualState
GetState(string name)
418
foreach (
VisualState
state in States)
433
foreach (
VisualState
state in States)
445
internal
VisualState
GetActiveTrigger()
447
var
defaultState = default(
VisualState
);
448
var
visualState = defaultState;
453
var
state = States[stateIndex];
474
VisualState
ResolveStateTriggersConflict(List<StateTriggerBase> conflicts)
515
foreach (
VisualState
state in States)
537
var
newStateTrigger = GetActiveTrigger();
542
var
oldStateTrigger = CurrentState;
552
void OnStatesChanged(IList<
VisualState
> states)
559
foreach (
var
state in states)
620
internal
VisualState
Clone()
622
var
clone = new VisualState { Name = Name, TargetType = TargetType };
651
public override bool Equals(object obj) => Equals(obj as
VisualState
);
653
bool Equals(
VisualState
other)
Microsoft.Maui.Controls.Build.Tasks (1)
CompiledConverters\BindablePropertyConverter.cs (1)
49
else if (parent.XmlType.NamespaceUri == XamlParser.MauiUri && parent.XmlType.Name == nameof(
VisualState
))
Microsoft.Maui.Controls.Compatibility (1)
iOS\CollectionView\TemplatedCell.cs (1)
214
var
state = group.States[stateIndex];