11 instantiations of VisualState
Microsoft.Maui.Controls (11)
RadioButton\RadioButton.cs (4)
574 common.States.Add(new VisualState() { Name = VisualStateManager.CommonStates.Normal }); 575 common.States.Add(new VisualState() { Name = VisualStateManager.CommonStates.Disabled }); 581 VisualState checkedVisualState = new VisualState() { Name = CheckedVisualState }; 606 VisualState uncheckedVisualState = new VisualState() { Name = UncheckedVisualState };
Shell\BaseShellItem.cs (2)
392 var normalState = new VisualState(); 396 var selectedState = new VisualState();
TitleBar\TitleBar.cs (4)
452 var activeVisualState = new VisualState() { Name = TitleBarActiveState }; 461 var inactiveVisualState = new VisualState() { Name = TitleBarInactiveState }; 567 var visualVisibleState = new VisualState() { Name = visibleState }; 577 var collapsedState = new VisualState() { Name = hiddenState };
VisualStateManager.cs (1)
622 var clone = new VisualState { Name = Name, TargetType = TargetType };
35 references to VisualState
Microsoft.Maui.Controls (34)
BindablePropertyConverter.cs (1)
51 else if (parent is VisualState visualState)
RadioButton\RadioButton.cs (2)
581 VisualState checkedVisualState = new VisualState() { Name = CheckedVisualState }; 606 VisualState uncheckedVisualState = new VisualState() { Name = UncheckedVisualState };
Shell\BaseShellItem.cs (2)
392 var normalState = new VisualState(); 396 var selectedState = new VisualState();
StateTriggerBase.cs (1)
32 internal VisualState VisualState { get; set; }
TitleBar\TitleBar.cs (4)
452 var activeVisualState = new VisualState() { Name = TitleBarActiveState }; 461 var inactiveVisualState = new VisualState() { Name = TitleBarInactiveState }; 567 var visualVisibleState = new VisualState() { Name = visibleState }; 577 var collapsedState = new VisualState() { Name = hiddenState };
VisualElement\VisualElement.cs (2)
1462 foreach (var state in group.States) 1545 foreach (var state in group.States)
VisualStateManager.cs (22)
94 var target = group.GetState(name); 385 States = new WatchAddList<VisualState>(OnStatesChanged); 395 public IList<VisualState> States { get; } 398 public VisualState CurrentState { get; internal set; } 416 internal VisualState GetState(string name) 418 foreach (VisualState state in States) 433 foreach (VisualState state in States) 445 internal VisualState GetActiveTrigger() 447 var defaultState = default(VisualState); 448 var visualState = defaultState; 453 var state = States[stateIndex]; 474 VisualState ResolveStateTriggersConflict(List<StateTriggerBase> conflicts) 515 foreach (VisualState state in States) 537 var newStateTrigger = GetActiveTrigger(); 542 var oldStateTrigger = CurrentState; 552 void OnStatesChanged(IList<VisualState> states) 559 foreach (var state in states) 620 internal VisualState Clone() 622 var clone = new VisualState { Name = Name, TargetType = TargetType }; 651 public override bool Equals(object obj) => Equals(obj as VisualState); 653 bool Equals(VisualState other)
Microsoft.Maui.Controls.Build.Tasks (1)
CompiledConverters\BindablePropertyConverter.cs (1)
49 else if (parent.XmlType.NamespaceUri == XamlParser.MauiUri && parent.XmlType.Name == nameof(VisualState))