1 write to OffsetY
Microsoft.Maui.Controls (1)
Shapes\MatrixExtensions.cs (1)
17
OffsetY
= matrix3x2.M32
2 references to OffsetY
Microsoft.Maui.Controls (2)
Shapes\MatrixExtensions.cs (1)
30
M32 = (float)matrix.
OffsetY
Shapes\MatrixTypeConverter.cs (1)
43
return $"{matrix.M11.ToString(CultureInfo.InvariantCulture)}, {matrix.M12.ToString(CultureInfo.InvariantCulture)}, {matrix.M21.ToString(CultureInfo.InvariantCulture)}, {matrix.M22.ToString(CultureInfo.InvariantCulture)}, {matrix.OffsetX.ToString(CultureInfo.InvariantCulture)}, {matrix.
OffsetY
.ToString(CultureInfo.InvariantCulture)}";