1 write to Rect
Microsoft.Maui.Controls (1)
Shapes\RectangleGeometry.cs (1)
19
Rect
= rect;
16 references to Rect
Microsoft.Maui.Controls (16)
Shapes\GeometryHelper.cs (10)
56
figDst.StartPoint = matx.Transform(new Point(rectGeoSrc.
Rect
.Left, rectGeoSrc.
Rect
.Top));
57
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.
Rect
.Right, rectGeoSrc.
Rect
.Top)));
58
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.
Rect
.Right, rectGeoSrc.
Rect
.Bottom)));
59
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.
Rect
.Left, rectGeoSrc.
Rect
.Bottom)));
60
segDst.Points.Add(matx.Transform(new Point(rectGeoSrc.
Rect
.Left, rectGeoSrc.
Rect
.Top)));
Shapes\RectangleGeometry.cs (6)
22
/// <summary>Bindable property for <see cref="
Rect
"/>.</summary>
24
BindableProperty.Create(nameof(
Rect
), typeof(Rect), typeof(RectangleGeometry), new Rect());
35
float x = (float)
Rect
.X;
36
float y = (float)
Rect
.Y;
37
float w = (float)
Rect
.Width;
38
float h = (float)
Rect
.Height;